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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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AI is still a bit dub .air-battle and no one attacking or protecting but patch a lot better..thx great work for easter Last edited by JZG_Con; 04-24-2011 at 12:44 PM. |
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#2
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Ok using an AMD 965 @Stock and AMD 5870 @ Stock and this game now runs sweet
No stutters or lag and can now use shadows Also my temps have decreased by 10c on both CPU and GPU Everything on medium apart from plane detail and damage model wich are on high |
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#3
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This beta patch has improved things even more on my machine. The last patch was great and this patch makes it even more smoother. keep up the progress guys...
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#4
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I was a bit disappointed in non-functioning vsync but simply unchecking "disable desktop composition" under compatibility tab for Launcher.exe solved it. I also have it forced in the NV control panel for the game but not sure if it matters.
The slight reduction in FPS for vsync is a more than welcome. Screen tearing is an immersion killer. FFB is pretty good right now and I can live with it although it would be nice to have some in-game adjustments available at some later date. Things just keep getting better and better pretty quickly considering the long development time. I imagine it must have killed Oleg to see it released in the state it was and a real shame he's no longer involved in the game anymore, especially as it nears it's culmination with the US release. |
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#5
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The latest beta patch works great on my pc.. Only notice a little bug in multiplayer. When i was flying towards a aircraft on the map i found only the crew sitting in the air LOL .. i could also see them if i Ctrl+F2 for enemy view.
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#6
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Obs forgott the jpg.. here it is¨
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#7
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Cheers, Insuber |
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#8
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i have stutters with this patch while running the black death track and i think i know the reason.
i have a gtx 570 with 1280mb of memory. i ran a program that monitors gpu memory usage and the games using pretty much all of it for most of the track. if i know the dam game was going to be such a gpu memory hog, i would of bought a 2 gig card. oh well, i guess i have no choice but to tone down my settings some. Last edited by patrat1; 04-24-2011 at 07:44 PM. |
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#9
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Noticed this to, they didnt move either. And when using ctrl+F2 (enemy) and shift+F2 (friendly) there where no sounds what so ever. No sounds sitting on the airfield (external wiew) when friendly s take off or land either. All and all it felt very deprived of sounds in general except AAA. Also had problems with dot visibility. Could see smallest dots but as soon as i turned to face them they vanished. On one occasion this happened 3 times with the same "dot", i made a full circle twice to face the same "dot" only to have it vanish on me, third time it was a rather large Spit on my tail. Did get away but still, very annoying. Last edited by Baron; 04-25-2011 at 12:17 AM. |
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