Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > FM/DM threads

FM/DM threads Everything about FM/DM in CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 04-24-2011, 12:19 AM
ga_332 ga_332 is offline
Approved Member
 
Join Date: Jan 2011
Posts: 47
Default

Som more questions to you Gents regarding the 109

- Flaps have no indication 20,30% etc. you hav to mesure it Visualy...
- Combat flaps for 109 how much should you use, and whats the adventage for it.....
- How do you mesure bullets left in gun/Canon?
- Super Charger what is this? and when should you use it?
- Average speed for 109 is about 400km/h
- Indication on water/oil radiator, difficult to se how much you have open/cloed it
- Do the 109 have mirrors?
Reply With Quote
  #2  
Old 04-24-2011, 01:54 AM
Sven Sven is offline
Approved Member
 
Join Date: Mar 2010
Location: The Netherlands, Zeeland
Posts: 787
Default

Quote:
Originally Posted by ga_332 View Post
Som more questions to you Gents regarding the 109

- Flaps have no indication 20,30% etc. you hav to mesure it Visualy...
- Combat flaps for 109 how much should you use, and whats the adventage for it.....
- How do you mesure bullets left in gun/Canon?
- Super Charger what is this? and when should you use it?
- Average speed for 109 is about 400km/h
- Indication on water/oil radiator, difficult to se how much you have open/cloed it
- Do the 109 have mirrors?
Hello,

- Yes it was measured visually, since it was never really used in actual front situations, for example they only needed full flaps for landing, they didn't bother with take-off flaps most of the time.
-Combat flaps, well historically they didn't use them a lot but it certainly is possible, a few clicks will provide you with an increased turn rate but you will be sacrificing some speed for it, you shouldnt try outturn anythin in a 109 to be honest
-There's no ammo counter in the Early series I believe, trust your feelings.
-Supercharger, like mixture, is automatic.
-Well FM seems to be a little porked, might link to the mixture problem we have atm.
-I believe there was a small pin on the radiator which would indicate how far it was opened but I don't know much about it, again trust your feelings.
-Mirrors? I believe they were a French invention to observe the war but also used by the other side of the channel.

Hope this helps a bit.
Reply With Quote
  #3  
Old 04-24-2011, 02:07 AM
Sauf Sauf is offline
Approved Member
 
Join Date: Oct 2010
Posts: 436
Default

re ammo counter, its on the lower left hand side off your dash, counter's for cannon rounds and lights for all guns when empty. Radiator indicators are on the wing roots, bit difficult to see as they are close to cockpit.
Reply With Quote
  #4  
Old 04-24-2011, 07:02 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by Sauf View Post
re ammo counter, its on the lower left hand side off your dash, counter's for cannon rounds and lights for all guns when empty. Radiator indicators are on the wing roots, bit difficult to see as they are close to cockpit.
+1 on the ammo counter. There's two rotating number cards which indicate the amount of rounds in the cannons. There's also a way to see exactly how many rounds you have in the cowl-mounted machine guns, toggle the mouse cursor on and hover it over the ammo counter panel, you will get a pop-up telling you the exact amount of MG rounds left.

Combining these two (the actual instrument read-out and the pop-up) you can be absolutely certain about your ammo supply.

A similar instrument exists in the 110 but it doesn't have the pop-up indicating MG rounds, it's limited to displaying remaining cannon rounds. It's located on the upper right part of the instrument panel, left of the clock-type instruments that indicate the prop pitch position.

The interesting thing with that one is that it doesn't only tell you how many rounds are in the cannons, it will also tell you if the gunner has reloaded a replacement drum (there are three drums of 60 rounds each for the 110, reloaded by the gunner in flight): when ammo runs out you get a red light turning on for each cannon, when the reload is finished the lights turn off and the counter indicates 60 rounds per gun again.
Also, a nice little detail is that the guns don't reload at the same time but in sequence, so you can easily have a loaded and an empty cannon at some points during a mission.

Pretty useful to plan your attacks, for example knowing if you should make that diving pass or wait until your cannons are reloaded.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.