![]() |
#11
|
|||
|
|||
![]() Quote:
In mission, instead the things are different: Think to a flight of 4 I16 who have to protect a convoy: 4 109 are BnZing you but you can't leave the sector or focus on the fighters, you have to scan the sky for the bombers until they arrive. Here, in-game, there is only mental fatigue (defending yourself, not losing SA) but the muscle fatigue isn't simulated.. a pair of tight turns (usually did by turn fighters like I16, Yak, La, Zero and Spits to evade form BnZ attacks) should really tire the pilot. Of course, even 109' pilots but in a faster plane they can always extend.
__________________
![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
Thread Tools | |
Display Modes | |
|
|