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#1
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OK, ok, so no X52.... hmmmmm
Well, first solution would be to buy a second throttle quadrant (that is what I did). Second is, you can try something that Sokol wrote today: You can assign the throttle to a combination of KEY+joystick axis(I have not tested it myself but was amazed to read about it): So allocate: CTRL+left thumb stick y-axis for your throttle. The moment you leave CTRL your y-axis is no longer active for throttle command. To make maters easier I would allocate instead of CTRL a joystick button like the one on top of your left thumb. As said I have no personal experience so thank okol if it worked. And please post the results (it saves me the efford trying to test it myself) Happy Flying ~S~ |
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#2
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Quote:
Then release button to deactivate axis function while I am holding the thumb stick at the desired angle. Am I getting it right? So lets pretend I assign prop pitch on engines 1-4 on the gamepad's 4 button D-pad. (eg engine 1 - top D-button, engine 2 - right D-button etc) Could I hold down a D-pad button move the thumb stick down, release D-pad button, then release thumb stick and have that engines prop pitch stay at the desired %??? Maybe thats asking too much. Cool I could try it out... How do I assign that functionality? To my knowledge you can't assign a joy button in the axis control settings. Thanks for your advice GRAthos... Will most certainly feedback if it proves user friendly. However, I can't shake the feeling that I am missing something basic here. I want those 4 extra axisesessss to act like a mouse wheel does... You can assign a function to mouse wheel scroll up and you can assign a seperate function to mouse wheel scroll down... Is there a way to split the thumb stick axis in half - assign a function to +Y axis and assign a different (opposite) function to -Y axis... Same goes for the X and Z axisesesess. The old IL2 could separate a single axis into - & + values... Thinking about it is making my head hurt. Hope I can get many and interesting solutions to experiment with. |
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