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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Movie Making and Videos

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Old 04-22-2011, 02:47 PM
Freycinet Freycinet is offline
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Sys specs:

Processor Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Memory (RAM) 6.00 GB
Graphics NVIDIA GeForce GTX 580
Gaming graphics 4095 MB Total available graphics memory
Windows 7 Home Premium
SSD hard disk

Running the sim smoothly at generally the highest settings, 1920x1080 60Hz.

Due to the youtube-videofication the vid looks much more jaggy and much less smooth than it runs in real life. You should see the 4.49 GB raw video file, it is great looking!
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Old 04-22-2011, 02:48 PM
Freycinet Freycinet is offline
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Oh, and wauw, more than a thousand views in three days, seems there is an interest in CoD!
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Old 04-22-2011, 03:39 PM
the Dutchman the Dutchman is offline
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Great vid,thanks!
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Old 04-22-2011, 04:00 PM
Les Les is offline
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Quote:
Originally Posted by Freycinet View Post
Oh, and wauw, more than a thousand views in three days, seems there is an interest in CoD!
It's a good video, mainly because of your commentary I think, makes things more interesting when you know what the pilot's actually doing, or trying to do. There also aren't a lot of video's around that show basic, 'this is what it's like to just fire up the game and play it', action, so you've supplied something there that people have been wanting to see. And you've done it with good humour and aren't just using the video as an excuse to show off your leet combat skillzz. So, yeah, good stuff.

About the differences between the Youtube version and the one you recorded...I've seen the engine-revving bug on my own tracks, so it's not just you. I've also seen variations in what the game shows when replaying .trk files too. Seeing too that your system specs are similar to mine, I expect that you were getting 50-60 fps a lot of the time when playing that mission. When the frame-rates are in that range, everything jumps into a more realistic looking realm, but in converting the video down to 25 or 30fps for Youtube, that effect gets lost. As far as I know there's no video-sharing site that plays video's at 50-60fps as the data rate is considered too high, so we're generally stuck with watching those quality video's on our own or sharing them as large video files through file-sharing sites. I say all this because I suspect that effect is what you're referring to when you say the video looks so much smoother on your original recording of it, just in case you or others didn't know.
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Old 04-22-2011, 05:22 PM
ATAG_Doc ATAG_Doc is offline
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I agree Les. Very helpful to understand what they are doing. This is my most frequented thread looking for new videos. I am impressed at some peoples talents. Very impressive.

By the way does anyone know if there will there be a repository for CoD tracks??

Last edited by ATAG_Doc; 04-22-2011 at 05:24 PM.
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Old 04-22-2011, 05:24 PM
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addman addman is offline
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Nice flick Freycie! Had an authentic yet subtle comic feel to it.
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Old 04-22-2011, 07:02 PM
DoolittleRaider DoolittleRaider is offline
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Quote:
Originally Posted by Freycinet View Post
...

Due to the youtube-videofication the vid looks much more jaggy and much less smooth than it runs in real life. You should see the 4.49 GB raw video file, it is great looking!
Have you considered putting the video up at the Vimeo HD site? Related links here:
http://en.wikipedia.org/wiki/Vimeo

http://vimeo.com/channels/all

http://vimeo.com/search/channels/sea...t:alphabetical
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Old 04-22-2011, 09:04 PM
Les Les is offline
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Originally Posted by DoolittleRaider View Post
Have you considered putting the video up at the Vimeo HD site?...
I was under the impression there isn't much if any difference in image quality between Vimeo and Youtube. There used to be, before Youtube went HD, but I dont think there is now. Vimeo also have a weekly limit, for non-paying members, of only one HD video upload per week (any others are only put up in SD), and an upload limit of 500MB per week. They also don't allow, according to their upload rules, 'gaming' video's. I'm not sure how thoroughly they enforce that rule, but in the past, when they first introduced it, they did pull a lot of video's down and make it known they weren't welcome. I could be wrong, but I just don't think it's really a viable or better alternative than Youtube unfortunately.
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Old 04-23-2011, 01:29 AM
DoolittleRaider DoolittleRaider is offline
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Vimeo definitely allows "machinima" movies....that is, movies made using game images/captures/video, etc....the difference is that Machinima means movies with a Story or some sort, and dialogue, subtitles, voiceover narration, etc. "Gaming" videos are simply capturing gaming 'play' as the Game is played.

So, a video with just raw capture of a cockpit view in a Bf109 flying around (think First Person Shooter in a cockpit) would not be allowed.
However, a movie which tells the story of an historical battle or of an indivual fighter pilot's career or dogfights, etc, would be allowed. The latter would require some evidence of a screeenplay, editing, cinematography, post-processing perhaps with special FX, a sound track with perhaps original music, etc etc, etc.

Doesn't youtube still limit duration of video....to 10 or 15 minutes? Vimeo, I think, and also Blip-TV definitely will host movies of an hour and more. For example, this hour-long IL-2 movie at Blip-TV http://blip.tv/file/1217217

Last edited by DoolittleRaider; 04-23-2011 at 02:12 AM.
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Old 04-23-2011, 02:06 AM
Les Les is offline
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Yeah, I think Youtube is fifteen minutes now, whereas Vimeo is whatever you can fit into 500MB if you're a non-paying member. I'm still not sure how strict they are with their definition of 'Machinima', but as you say, as long as you're adding something to the video and it's not just straight game-play you'd probably be alright, if they even noticed your video at all. Thanks for the Blip-TV suggestion, might look into that.
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