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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-22-2011, 02:00 PM
David Hayward David Hayward is offline
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Originally Posted by Heliocon View Post
Who is late in telling you? Me? If you are talking about me I actually have a pretty good track record with predictions as to specific problems and remedies. David is just to lazy to go back and read them because all he does is troll anyone who has any criticisms of the game.
Helicon, "all is doomed!" and "the devs are stupid!" posts are not nearly as specific or predictive as you seem to think they are. I've read your posts. They are unfailingly pointless.

This is a perfect example:

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Originally Posted by Heliocon View Post
+1 - Exactly what I have been saying since release - there seems to be a serious lack of oversight/planning and they spent way too much time on features they cannot currently implement or even think about implementing. You dont invest time into modeling and programming things that you cannot integrate into the game. The same lack of planning is apparent in the devs comments over time and the lack of important features (like being able to fly around buildings...) without a huge and absurd hit to the fps.
Exactly what part of that whine-fest is going to help improve this game? Where are the remedies?
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Old 04-22-2011, 02:15 PM
recoilfx recoilfx is offline
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Originally Posted by David Hayward View Post
Helicon, "all is doomed!" and "the devs are stupid!" posts are not nearly as specific or predictive as you seem to think they are. I've read your posts. They are unfailingly pointless.

This is a perfect example:

Exactly what part of that whine-fest is going to help improve this game? Where are the remedies?
David, unfortunately, all of us will bear none stop whining for a long while. That's just how it is with an unfinished game.

It's not about conversations being productive - for every person that buys the game and feels cheated, they will vent. For every fan that has been following CloD for years, they will vent even more. For every fan boy post, there will be a countering whining post.

Perhaps we should create a Criticisms sub forum, this way mods can easily move the de-railed threads into that forum and let the conversations go on there. In any case, you are free to not read these threads, as it's pretty clear by the first post how the whole thread will turn out.
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Old 04-22-2011, 02:26 PM
David Hayward David Hayward is offline
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David, unfortunately, all of us will bear none stop whining for a long while. That's just how it is with an unfinished game.
I know, and I have decided to respond to some of the more relentless whiners.
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  #4  
Old 04-24-2011, 11:34 PM
Heliocon Heliocon is offline
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Originally Posted by David Hayward View Post
Helicon, "all is doomed!" and "the devs are stupid!" posts are not nearly as specific or predictive as you seem to think they are. I've read your posts. They are unfailingly pointless.

This is a perfect example:



Exactly what part of that whine-fest is going to help improve this game? Where are the remedies?
I just said exactly what the other poster said - just more concisely. As usual you behave like a childish fanboy, so tell me what did I post that was incorrect? Do you think that the game was released early? Yes or No please.
Do you think that the rescources spent modeling the tanks and ground details such as grass could be better spent optimizing the rendering of buildings in the distance and reduction of lag? Yes or no please.
Do you think the combat animations and the other content that is not implemented such as the tank animations and models, or pilot bailout animations could of been better spent upgrading the water detail or giving us a functioning weather system? Yes or No please.
Do you think that the time spent on displaying each bullet hole in a arframe visually where it hit could of been better spent by refining the AI or improving performance? Yes or No please.

As usual all you do is troll, its getting really tiresome/childish. I have made plenty of complements to the devs and when they get something right I always give them credit. Also I dont criticise unless I have a suggestion/solution, its kinda sad you completely overlook any evidence/info you disagree with and come in to irritate others who are legitimatly discussing a product they have invested in. Also love as usual you make a statement pulled from thin air because you are too lazy to read, everyone one of the major problems we have in game I said before the game was even released would be a problem, also they way they are fixing it is the way I more or less suggested. On release you bitched/flamed me because I said the game and dev feedback smacks of a lack of long term planning/structure/efficiency. I would say the majority agree with me there, so its comical you pick out my post to whine about when everyone else here said nearly exactly the same thing (the game was released to early and wasnt developed in a efficient manner interms of content/optimization). Also I never said the devs were "stupid" (because you make up bullshit quotes all the time, it makes you look like an ass hat) I said before release the methods they are using are not only not inline with what they themselves said earlier - but would not provided the experience that they wanted for the game and created an overly narrow base for expansion.
Dont really expect a reply to this because you nearly always slink off after trolling and I have never seen you post more than a few sentences in a row.
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  #5  
Old 04-29-2011, 11:46 PM
David Hayward David Hayward is offline
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Originally Posted by Heliocon View Post
I just said exactly what the other poster said - just more concisely. As usual you behave like a childish fanboy, so tell me what did I post that was incorrect? Do you think that the game was released early? Yes or No please.
Do you think that the rescources spent modeling the tanks and ground details such as grass could be better spent optimizing the rendering of buildings in the distance and reduction of lag? Yes or no please.
Do you think the combat animations and the other content that is not implemented such as the tank animations and models, or pilot bailout animations could of been better spent upgrading the water detail or giving us a functioning weather system? Yes or No please.
Do you think that the time spent on displaying each bullet hole in a arframe visually where it hit could of been better spent by refining the AI or improving performance? Yes or No please.

As usual all you do is troll, its getting really tiresome/childish. I have made plenty of complements to the devs and when they get something right I always give them credit. Also I dont criticise unless I have a suggestion/solution, its kinda sad you completely overlook any evidence/info you disagree with and come in to irritate others who are legitimatly discussing a product they have invested in. Also love as usual you make a statement pulled from thin air because you are too lazy to read, everyone one of the major problems we have in game I said before the game was even released would be a problem, also they way they are fixing it is the way I more or less suggested. On release you bitched/flamed me because I said the game and dev feedback smacks of a lack of long term planning/structure/efficiency. I would say the majority agree with me there, so its comical you pick out my post to whine about when everyone else here said nearly exactly the same thing (the game was released to early and wasnt developed in a efficient manner interms of content/optimization). Also I never said the devs were "stupid" (because you make up bullshit quotes all the time, it makes you look like an ass hat) I said before release the methods they are using are not only not inline with what they themselves said earlier - but would not provided the experience that they wanted for the game and created an overly narrow base for expansion.
Dont really expect a reply to this because you nearly always slink off after trolling and I have never seen you post more than a few sentences in a row.
Sorry, I wasn't running from you, I was living my life.

I think the devs worked on the things they felt were important. If that doesn't match up with what you feel they should have been working on, I do not care. It's not your game. When you produce a game like this, you can set the priorities.

In the meantime I'm sure we'll see the constant bitchfest. Good luck with that.
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