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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-22-2011, 01:16 PM
Rattlehead Rattlehead is offline
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Originally Posted by pandaa109 View Post
I think he was suggesting that if they had gone this route from the start they could have used their limited resources more effectively.

Perhaps this would have let them get the core game up to scratch with just a few flyable aircraft then churn content out in stages rather than trying to create a game that does everything on a shoe string budget.

I think they've had too many plates in the air and we are seeing the result
Well, what I meant is get the game up and running fully optimized and functional, and then slowly add DLC to fund development for future features that were hinted at in the other thread.
It would also aid in the development of expansion packs etc.
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Old 04-22-2011, 01:11 PM
Rattlehead Rattlehead is offline
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Originally Posted by BigPickle View Post
Are you freakin nuts? Just as well your not running this boat
Do you think DLC would boost there opinions right now? Or most people would actually want to buy more broken products?
Its people planting ideas like this that incourage pulishers to pull this sort of crap in the first place.
I think they have bigger fish to fry my friend like making the game run on all spec platforms. I'm no economist but im sure DLC is the last thing on their mind, pulling back this game and its community is their number one priority said by Luither himself.
DLC comes in time when the game is stable.
Easy tiger.

I meant when the sim is up to scratch. Obviously not now.
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Old 04-22-2011, 01:32 PM
BigPickle
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Originally Posted by Rattlehead View Post
Easy tiger.

I meant when the sim is up to scratch. Obviously not now.
Oops sorry yeah read that back to muyself after seeing your reply and it did sound like i had my ass in my hand sorry wasnt ment to sound that way, was typed with a smile.
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Old 04-22-2011, 12:05 PM
Strike Strike is offline
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Actually we can pretty much think that when IL-2 Sturmovik was released back in 2000-and-none it probably received some pepper. I also strangely read a review stating that forests and buildings were causes of major FPS drops if you didn't tinker with the game settings correctly. This was 2001!

I am actually more interested in Il-2 CloD as a game-engine rather than a Battle of Britain sim. The potential that lies within here just needs some proper management and someone to point out the course for them. I honestly think that Oleg would be the right guy for it (knows the team, their history and what can and cannot be accomplished). I hope he is still there as a consultor, helping them out on occasion.

Either way, I'm in for the long run!
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