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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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are you sure you have entereed your new and saved weapons into the right weapons 1 loction?
The above duplicates the same process as using FMB which updates the MIS file using your saved weapons loadout identified in the FMB Objects panel. I have just (using the above method) added various weapons load outs to all the allied missions and all are working fine. Which mission did you try to change? copy and paste it , see if I can help. Last edited by SEE; 04-21-2011 at 10:25 PM. |
#2
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This is the one itried to modify it is a quick mission if that makes any difference.
[PARTS] core.100 bob.100 [MAIN] MAP Land$English_Channel_1940 BattleArea 25000 10000 300000 300000 50000 TIME 9 WeatherIndex 2 CloudsHeight 700 BreezeActivity 10 ThermalActivity 10 player BoB_RAF_F_603Sqn_Early.000 [splines] [AirGroups] BoB_RAF_F_603Sqn_Early.01 BoB_LW_JG26_II.23 [BoB_RAF_F_603Sqn_Early.01] Flight0 C F G U N B Class Aircraft.SpitfireMkIIa Formation VIC3 CallSign 19 Fuel 70 Weapons 1 beltPreset SpitCustom _Gun03 Gun.Browning303MkII MainBelt 11 2 9 6 Residual 25 ResidueBelt 10 10 10 10 10 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 beltPreset SpitCustom _Gun06 Gun.Browning303MkII MainBelt 2 8 9 11 beltPreset SpitCustom _Gun00 Gun.Browning303MkII MainBelt 2 8 9 11 beltPreset SpitCustom _Gun01 Gun.Browning303MkII MainBelt 2 8 9 11 beltPreset SpitCustom _Gun07 Gun.Browning303MkII MainBelt 2 8 9 11 beltPreset SpitCustom _Gun02 Gun.Browning303MkII MainBelt 9 6 2 11 beltPreset SpitCustom _Gun05 Gun.Browning303MkII MainBelt 9 8 11 2 beltPreset SpitCustom _Gun04 Gun.Browning303MkII MainBelt 2 8 9 11 Residual 25 ResidueBelt 10 10 10 10 10 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Skill0 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 Skill1 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 Skill2 0 0 0 0 0 0 0 0 Skill3 1 1 1 1 1 1 1 1 Skill4 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 Skill5 0 0 0 0 0 0 0 0 Aging0 37 Aging1 50 Aging2 73 Aging3 50 Aging4 50 Aging5 100 Briefing 2 Serial0 L1372 Serial1 L1126 Serial2 L1452 Serial3 L1822 Serial4 L1326 Serial5 L1188 [BoB_RAF_F_603Sqn_Early.01_Way] NORMFLY 178864.01 162878.48 2400.00 375.00 NORMFLY 208416.00 182880.00 2400.00 375.00 LANDING 224947.79 229018.35 500.00 300.00 [BoB_LW_JG26_II.23] Class Aircraft.Bf-109E-3 Formation FINGERFOUR CallSign 20 Fuel 42 Weapons 1 1 Skill0 1 1 1 1 1 1 1 1 Skill1 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 Skill2 0 0 0 0 0 0 0 0 Skill3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 Skill10 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 Skill11 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 Skill12 0 0 0 0 0 0 0 0 Skill13 0 0 0 0 0 0 0 0 Aging0 50 Aging1 68 Aging2 99 Aging3 86 Aging10 28 Aging11 10 Aging12 73 Aging13 99 Briefing 3 Serial0 8978 Serial1 7554 Serial2 6358 Serial3 5675 Serial10 8975 Serial11 8356 Serial12 8677 Serial13 8312 Flight0 1 2 3 4 [BoB_LW_JG26_II.23_Way] AATTACK_FIGHTERS 178431.01 162564.00 2500.00 450.00 AATTACK_FIGHTERS 207016.00 181900.00 2500.00 450.00 LANDING 283573.93 125240.64 500.00 300.00 [CustomChiefs] [Stationary] Static0 Stationary.Radar.EnglishRadar1 gb 78603.79 181122.39 40.00 [Buildings] [BuildingsLinks] |
#3
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your weapons entry needs to be like this and make sure there is a space after Belt
Or....copy the section below (higlight it ctrl + C), delete your entry and past (ctrl + V) Belt _Gun03 Gun.Browning303MkII MainBelt 11 2 9 6 Residual 25 ResidueBelt 10 10 10 10 10 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Belt _Gun06 Gun.Browning303MkII MainBelt 2 8 9 11 Belt _Gun00 Gun.Browning303MkII MainBelt 2 8 9 11 Belt _Gun01 Gun.Browning303MkII MainBelt 2 8 9 11 Belt _Gun07 Gun.Browning303MkII MainBelt 2 8 9 11 Belt _Gun02 Gun.Browning303MkII MainBelt 9 6 2 11 Belt _Gun05 Gun.Browning303MkII MainBelt 9 8 11 2 Belt _Gun04 Gun.Browning303MkII MainBelt 2 8 9 11 Residual 25 ResidueBelt 10 10 10 10 10 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Last edited by SEE; 04-22-2011 at 06:57 PM. |
#4
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CHEERS MATE!! kicking ass now.
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#5
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Thanks SEE, good one.
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