![]() |
|
|
|
#1
|
|||
|
|||
|
I must say, the 'bootcamp' (though it's probably more like an arena), is really entertaining. It's more about scavenging than just buying the best available. You get to use so many more guns you'd probably leave in the shops ..
Non stop action, no silly quests and talking to people.. just tactics and bullets. Heck, there should be an arena accessible in-game. |
|
#2
|
|||
|
|||
|
I've done some work on the boot camp today, changed the spawn points for the player to some more suitable ones.
I was also thinking of instead of changing the already made mini-campaign, I should add to it instead. I was thinking of adding 5 new "Pistol skirmishes" as an option, maybe add the same for shotguns, SMG's and the other weapon types. Maybe have the enemy count start with 5 and increase a little after every level is completed. I'll start on that this weekend, if adding new weapons don't take to much of my time. @Kuujis The compiled code can't be de-compiled, it uses a language and compiler unique for Apeiron made games. The code is a hybrid between C and C++ and if you know any of those it's easy to get started. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|