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Technical threads All discussions about technical issues |
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#1
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difference being they were skipped, these ones were dropped
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#2
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I didn't know I could set a detonation time or similar, but maybe I have seen a "detonators" option somewhere, right?
yes, actually I was very low during my tests, will try again tonight. I also would like to bomb a ship with my Stuka, but got no skills at all and I miss them always |
#3
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Skipbombing is how we did it in Pacific Fighter; go in low and high speed to make the bomb bounce of the water into the ship. So no bug - like already said it's a mix between forward speed, alt and delayed fuse.
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#4
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I really could never imagine that - Im not such an expert - I thought the violence of the impact would make the bombs explode immediately, regardless of height and speed. thank you.
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#5
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Timers were set for delayed explosion. I've read somewhere they used 6 seconds. The idea was that the bomb would hit the side of the ship, without exploding or penetrating. The bomb would then sink and detonate beneath the ship. The resulting pressure wave should lift the ship out of the water and 'break' its back.
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#6
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Having done some further testing I found out that:
The SC250 as well as the 4 x SC50 on the Bf109-3B are not exploding 90% of the time! There is only one way to make them explode every time: - Start a steep climb with the Bf109 - With the nose pointing sharply upwards, release the bombs - The released bombs will continue their upward trajectory for a while and then fall downwards. 100% percent guarranteed the bomb explodes! The ME110-C7 with 2xSC500 has no problems (I have not yet tested a ME100 with SC250s...) ~S~ |
#7
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it's cool that the bomb bouncing is simulated, but currently seems to be a little overdone. something that weights 250 kg doesnt bounce back like that (not even on hard terrain)... it feels a little unnatural, like dropping a bunch of basketballs.
I didnt see any dust/dirt effect when the bombs hit/bounce off the ground; can anyone confirm this? |
#8
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Same too with the He111 with the bombs being stored vertically when they release they tumble at first then after TV they are going near vertical with not as much as horizontal movement compared to horizontal loading |
#9
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#10
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30 more minutes at work, then I'll be free to fly and test tactics and techniques for the bombing thing. Can't wait, CoD is really addicting now that the first patches gave it a good health level.
I want to try the vertical dive bombing with the Stuka, too. Beside the false "problem" I highlighted, I think the physics of the bombs are extremely good, they rumble and fall from the bay in a realistic way, you almost can "feel" the weight of every single bomb. Identical to hystorical footage. |
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