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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 04-21-2011, 07:22 AM
Ataros Ataros is offline
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To run a server without launching steam put

Steam.dll
steamclient.dll
tier0_s.dll
vstdlib_s.dll

into parts/core/ directory.

You have to update them manually though if they are changed after a patch. (And the game itself too naturally.)
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  #2  
Old 04-21-2011, 05:17 PM
Jwam Jwam is offline
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Code:
[14:40:35]	=================================================
[14:40:35]	System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
[14:40:35]	   à rgTxPc3no1yu7fg4KCq.W1Of0d3lrI73rtSZnDF.r71SwHlmMS(Double , FWwSHnksFUsR7H02Yvc , sOF87acNlr6WiaCDNv7 )
[14:40:35]	   à 3GRxhOPdI2cYPaf3MVv.g3ifctPU9Ni7JPrWiHc.jBgwmHv43uspxr0pmUZo(Object , Double , Object , Object )
[14:40:35]	   à 3GRxhOPdI2cYPaf3MVv.g3ifctPU9Ni7JPrWiHc.netInput(uAH9Ho9bIbOFQxvoVMD )
[14:40:35]	   à TFIHX5Lc2KoIK3GglF7.fywUIYLZDoaBddefMMf.VtES2T8odaQ(Object )
[14:40:35]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.VC9shweQHPVX7IBAA2K(Object , Object )
[14:40:35]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.moPY3Jl5ZY(Object )
[14:40:35]	=================================================
Did not crash the server.



[17:50:39]	=================================================
[17:50:39]	System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.1PhBeCNmh1keLfHShuMP(Object , Int32 )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.HFs6HyOmFD7(vgYpm1F5hOkr0FHi37B , AMc9lKFAwTV0JE8CJkC , Int32 , Double )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.xII6He3Koih(AMc9lKFAwTV0JE8CJkC , Int32 , Double )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.Bm56H2ZorV4(uAH9Ho9bIbOFQxvoVMD )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.EmL6HTYWc3b(uAH9Ho9bIbOFQxvoVMD , Boolean )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.75t6HrjUQD9(uAH9Ho9bIbOFQxvoVMD )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.netInput(uAH9Ho9bIbOFQxvoVMD )
[17:50:39]	   à TFIHX5Lc2KoIK3GglF7.fywUIYLZDoaBddefMMf.VtES2T8odaQ(Object )
[17:50:39]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.VC9shweQHPVX7IBAA2K(Object , Object )
[17:50:39]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.moPY3Jl5ZY(Object )
[17:50:39]	=================================================
Loops 5 times and crashes my server. No windows report.
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  #3  
Old 04-21-2011, 05:50 PM
Jwam Jwam is offline
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Windows report :
Code:
Produit
Launcher

Problème
Stopped working

Date
20/04/2011 03:02

Statut
Non signalé

Description
Stopped working

Signature du problème
Nom d’événement du problème*:	APPCRASH
Application Name:	Launcher.exe
Application Version:	1.0.0.0
Application Timestamp:	4d6e3d08
Fault Module Name:	clr.dll
Fault Module Version:	4.0.30319.225
Fault Module Timestamp:	4d53688b
Exception Code:	c0000005
Exception Offset:	00021b84
Version du système:	6.0.6002.2.2.0.272.7
Identificateur de paramètres régionaux:	1036
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  #4  
Old 04-22-2011, 11:32 PM
Jwam Jwam is offline
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When launching the beta patched server, I had an error to activate the loadFromRemoteSources switch.

I had to add the bold part of the code in Launcher.exe.config to be able to launch the server again.

Code:
  <runtime>
    <loadFromRemoteSources enabled="true" />
    <gcConcurrent enabled="true" />
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <publisherPolicy apply="yes" />
      <probing privatePath="parts/core;parts/bob" />
    </assemblyBinding>
  </runtime>
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  #5  
Old 04-22-2011, 11:58 PM
Thee_oddball Thee_oddball is offline
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Exception Code: c0000005
that has todo with memory i believe (running out of)
urn:schemas-microsoft-com:asm.v1
and this is .NET which is part of the launcher i believe..
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  #6  
Old 04-23-2011, 10:01 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Thee_oddball View Post
Exception Code: c0000005
that has todo with memory i believe (running out of)
urn:schemas-microsoft-com:asm.v1
and this is .NET which is part of the launcher i believe..
No. c0000005 means access violation and is thrown when application tries to access invalid memory location (i.e. classical buffer overflow case). Running out of memory should not cause this (unless application carelessly tries to use memory without checking if it has been allocated for it).
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  #7  
Old 04-23-2011, 04:55 PM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by ZaltysZ View Post
No. c0000005 means access violation and is thrown when application tries to access invalid memory location (i.e. classical buffer overflow case). Running out of memory should not cause this (unless application carelessly tries to use memory without checking if it has been allocated for it).
thnx Zalty i could not remember the exact definition
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  #8  
Old 04-23-2011, 08:42 AM
Blackrat Blackrat is offline
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Quote:
Originally Posted by Ataros View Post
To run a server without launching steam put

Steam.dll
steamclient.dll
tier0_s.dll
vstdlib_s.dll

into parts/core/ directory.

You have to update them manually though if they are changed after a patch. (And the game itself too naturally.)
Tried this and it didn't work, fail to call steam error box
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  #9  
Old 04-23-2011, 09:19 AM
Ataros Ataros is offline
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Quote:
Originally Posted by Blackrat View Post
Tried this and it didn't work, fail to call steam error box
Sorry, this info came from MuxaHuk (a dev) as an answer to Repka server admin at sukhoi.ru forums.
http://www.sukhoi.ru/forum/showthrea...=1#post1603152
Maybe Steam has changed something since then. I asked admin of Repka server if it works for him now.
http://www.sukhoi.ru/forum/showthrea...=1#post1605428

Last edited by Ataros; 04-23-2011 at 09:24 AM.
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