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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hi all,
I'm not a fanboy. I speak my mind. Would you have preferred that this sim had not been released? Such negative replies. You can't see the piers? Well,well, my my! End of civilisation as we know it. Look at the positives and to the future. And if you think you can produce something better...go ahead and do it. Best Regards, MB_Avro. |
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#2
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Definately not in this status. |
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#3
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Well said.
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#4
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And then there would be whining about it not being released soon enough. Conveniently forgotten the countless threads demanding every minute little detail have we. And no, he is not a super minority. Except how it is or move on, freeking simple really. |
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#5
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LOL then get the f/$ER%?&* of this board.
And if they did not release it when they did you would have been craying WHENNNNNN!!!!!! |
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#6
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Everyone is here complaining because they care, because they want to love the game, I guarantee everyone in here complaining is an avid flight sim fan, and wants this game to be the best thing for the next 8 years. So unless the boards are taking away from the 1C company or causing some server to meltdown, you need the complainers, because from my stance the "complainers" are about 50% of the sales, and I don't see any new simmers jumping ship anytime soon. |
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#7
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I got my first online kill last night. It was the single imost immersive gaming experience i have ever had, bar none.
Not only was I struggling to come up to speed if engine temperature effects and the additional work load just in flying the plane that that entails, but trying to identify the tagets against ground clutter and then get into a firing solution without loosing track of the target. (Who helped me in the last moments by flying past my sights! I think he was concentrating on something else) CoD has it's problems, but no more that DCS:A-10 and ROF when they were initialy let loose on the world. Cheers |
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#8
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I think this is a point worth of noting, cause both A10 and CoD are extremely accurate and demanding simulators aimed for specific and limited market. There is also the right way to do these things, and by far the way Eagle Dynamics chose was better. Of course in the ideal world games and sims alike would get published as a totally finished products, with no need for patching whatsoever. |
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#9
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yet it's still too rough, but it will we the best by far, people just can't wait
Last edited by jibo; 04-21-2011 at 05:32 AM. |
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#10
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Yeah I have to agree with a lot of the comments.
It's really a Beta so suck it up and wait for new patches. I certainly hope they get enough to make it viable or we are looking at a dead product. You can't sell this to new folks and expect them to stick with it. It reminds me of DCS A10. Bought the prebeta with all the bugs and performance issues knowing it would become something really good. So far so good. I really do hope this works out. |
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