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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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the only argument retirer will be exactly what the tacho on the era plane/s was doing...
we've seen everything but
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#2
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What I can see from the Moth vid and comparing to prepatch game is that the oscillation speeds were perhaps considerably overdone. The amplitude was perhaps not thaaaat bad. Just look at the rpm gauge where you can see the needle sway during inflight. The gauge can be seen a tiny bit on the left side and there's also the needle. I'd say the needle swayed gently with an amplitude of 2 subscale markings each way which corresponds to an amplitude of 1000 rpms. The frequency was perhaps 1.5 to 2 sec.
Another thing unfortunately going away from realism imho is that post patch there's no more pushing back into the seat under high positive g-loads. Yesterday I did some extensive trials with the spit and how strong I ever pulled on the stick at whatever speed the revi remained where it was. Only when pushing the revi moves in the horizontal axis but not at all when pulling. Ok, perhaps the pushing into the seat was overdone before but this should not result into completely removing it. Last edited by 41Sqn_Stormcrow; 04-19-2011 at 06:29 PM. |
#3
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+1 for realism.
I haven't tested the sim yet so I'm not even commenting on needles or negative G's. What I can say is that a historically accurate simulator must be as close to reality as is reasonably possible. We can't put GPS in the planes just because somebody who lacks the patience is unable to navigate for example. Looks great from what i've seen though. |
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