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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-18-2011, 02:43 AM
FS~Phat FS~Phat is offline
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Join Date: Dec 2010
Posts: 609
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Magnificent progress guys, hats off to you!

Have finally been able to fly my first multiplayer games with the new Beta and it works great. 100FPS+ over water and 50-70FPS over land.
Much harder to shoot down planes than 1946! The new Damage Hit Point model will be welcome for the score keepers! Side effect of this is that it will finally stop or at least significantly reduce the kill stealing arguments!

All settings on high with Grass, Shadows Roads and unlimited buildings with 8xAA and NOSSAO (AA only seams to work on some Aircraft surfaces and the cockpit view) Cant wait to see what's possible with crossfire/sli!

Feature or instruction request:
1. I find the window interface with Multiplayer while flying a bit clunky compared to 1946. Is there anyway to save window positions and sizes. The Map is always way too small and i would like a default chat box like the old game too so I don't have to keep creating the window.
2. Cockpit zoom - increment and decrement keys would be good and if possible map to axis/slider! The current hold a key and move the mouse option is really clumsy!

Building Texture Bug:
Sometimes the building textures don't seem to load properly and I don't have all buildings, just low res roof texture on the ground. Cant seem to replicate it consistently but It happens when changing building settings I think. Only rectified after restarting game and changing building settings again. Tried cleaning cache and that didnt seem to help either.

Launcher Crash:
When switching enemy or friendly external view more than 2-3 times.

Spec
i7 950 @ 4.6Ghz
6GB Ram @ 2000Mhz
4 x 5870 @ 1000/1300
2 x 128GB SSD Raid 0
Win 7 Ult 64bit
1920x1080 Resolution

Last edited by FS~Phat; 04-18-2011 at 03:25 AM.
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Old 04-18-2011, 11:09 AM
TonyD TonyD is offline
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Join Date: Apr 2011
Location: Jozi, SA
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Quote:
Originally Posted by FS~Phat View Post
...

Building Texture Bug:
Sometimes the building textures don't seem to load properly and I don't have all buildings, just low res roof texture on the ground. Cant seem to replicate it consistently but It happens when changing building settings I think. Only rectified after restarting game and changing building settings again. Tried cleaning cache and that didnt seem to help either.

...
I too have noticed this when selecting higher settings. I assumed that it may have to do with the fact that more than 1GB of VRAM is required to run this with everything on high. The issue dissapears as soon as some settings are lowered, almost as if it physically runs out of available space -?
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