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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-17-2011, 10:44 PM
Ctrl E Ctrl E is offline
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Quote:
Originally Posted by hockeywarrior View Post
There is nothing wrong with barrel rolls but what I am seeing is ridiculously fast rolls that only a modern jet fighter could pull off. What's worse is that the plane does not suffer any reduction in speed or miraculously doesn't go into a crazy spin as a result.

I don't understand why the AI can't obey the laws of physics like the rest of us. I'd rather have less challenging AI than artificially boosted ones. I hope this is a PRIMARY concern for the devs to fix, because I expected it not to be brought over from IL2 1946. I actually think it's worse in this game ...
This is what is most annoying to me too. I chased a hurricane down to the deck yesterday in a 109 and could not keep up. He did extreme barrel rolls all the way down - very fast and would have Ben impossible in real life
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Old 04-18-2011, 12:17 AM
TeeJay82 TeeJay82 is offline
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Zomg!!!! AI ufo`s
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Old 04-18-2011, 01:28 AM
SacaSoh SacaSoh is offline
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Yeah, i think the AI had taken the red pill and based on morpheus teachings can circumvent physics laws now.

And since the 1.0 version the AI (both Pilot and Gunner) sometimes shoot 20m away from a (relatively) motionless target, if i stay still behind a bomber, the gunner will shoot up or below the plane...
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