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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I'll be laughing my head off if that happens, all the cheaters happily cheating and all the sudden, WHAM, end of story.
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#2
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S!
Cheaters will cheat no matter what. The most clever cheater is not the one seen in that video but a player that adds a few % here and there for example. It is hard then to tell if it is due ping or other things. Some use 3rd party programs outside the game to achieve desired results, like the "see it all" cheat in IL-2 where you could see where other players were etc. Banning cheaters is a good measure, how to implement it is another issue. |
#3
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i dont know how it is at the moment, but one time i was cheating in counterstrike 1.6 a few years ago... then i stopped cheating and about one month later i got banned. had to get a new account, but anyway, i had 2 months to cheat... VAC is not fast... its slow
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#4
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I se nothing unusual with how that 109 was flying. Looks normal to me....LOL!
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#5
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As much as I want cheaters to be banned, how will modifications be handled for this game? I'm an offline user, so will the game be similar to the current Il-2, or will a modding effort be more coordinated by the developers with tools released...?
Already people have been able to play with the sound-files, which to me isn't a bad thing, but I don't know what the developers will do in order to coordinate these endeavours. |
#6
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Another question, surely someone banned for cheating wont be prevented from playing single-player, or mp through a 3rd party browser/LAN?
It would be wrong to prevent them using the game they paid for, even if they did cheat online. It would be going too far. |
#7
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#8
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Why could someone enjoy cheating? where is the challenge?
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#9
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In a way u can't blame people trying to make the game more playable. It was completely broken when first released.
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#10
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I'm not being aggressive against you, but the law where i live states that what you say should not be applicable to me. Ban the cheaters from multiplayer sure, but not letting anyone use software they paid for is plain and simple rubbish in my humble opinion. According to Extreme_One it works like this, so i'm keeping my fingers crossed. In any case, i prefer the IL2 way where banning cheaters was enforced by server admins. This way there's less chance of accidental bans or bans to people who just mod harmless parts of the game. Sure, it's more effort and it doesn't completely shield you from cheaters, but i prefer to be shot down by a UFO a couple of times per month and submit a track to the server admin so that they can ban the cheater than accidentally lose access to multiplayer and being unable to do anything about it for the duration of the sim's life ![]() All this stuff about "selling a service that we can partially or entirely terminate at our own discretion with no warning and no refund" is plain and utter crap. If they were selling a service they would send me a printed manual or a replacement installation disc if i ever lost my original one. Good luck with that. What they do is sell a physical product and then interpret parts of it as a service so that they can't be held accountable for anything. |
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