Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-17-2011, 05:37 PM
Sven Sven is offline
Approved Member
 
Join Date: Mar 2010
Location: The Netherlands, Zeeland
Posts: 787
Default

I'll be laughing my head off if that happens, all the cheaters happily cheating and all the sudden, WHAM, end of story.
Reply With Quote
  #2  
Old 04-17-2011, 05:42 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Cheaters will cheat no matter what. The most clever cheater is not the one seen in that video but a player that adds a few % here and there for example. It is hard then to tell if it is due ping or other things. Some use 3rd party programs outside the game to achieve desired results, like the "see it all" cheat in IL-2 where you could see where other players were etc.

Banning cheaters is a good measure, how to implement it is another issue.
Reply With Quote
  #3  
Old 04-17-2011, 06:26 PM
scorpac scorpac is offline
Approved Member
 
Join Date: Mar 2011
Posts: 115
Default

i dont know how it is at the moment, but one time i was cheating in counterstrike 1.6 a few years ago... then i stopped cheating and about one month later i got banned. had to get a new account, but anyway, i had 2 months to cheat... VAC is not fast... its slow
Reply With Quote
  #4  
Old 04-17-2011, 06:28 PM
=PF=Coastie =PF=Coastie is offline
Approved Member
 
Join Date: Oct 2007
Posts: 72
Default

I se nothing unusual with how that 109 was flying. Looks normal to me....LOL!
Reply With Quote
  #5  
Old 04-17-2011, 06:37 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

As much as I want cheaters to be banned, how will modifications be handled for this game? I'm an offline user, so will the game be similar to the current Il-2, or will a modding effort be more coordinated by the developers with tools released...?
Already people have been able to play with the sound-files, which to me isn't a bad thing, but I don't know what the developers will do in order to coordinate these endeavours.
Reply With Quote
  #6  
Old 04-17-2011, 07:16 PM
fireship4 fireship4 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 94
Default

Another question, surely someone banned for cheating wont be prevented from playing single-player, or mp through a 3rd party browser/LAN?

It would be wrong to prevent them using the game they paid for, even if they did cheat online. It would be going too far.
Reply With Quote
  #7  
Old 04-17-2011, 07:24 PM
kimosabi kimosabi is offline
Approved Member
 
Join Date: Dec 2009
Location: Svalbard
Posts: 439
Default

Quote:
Originally Posted by fireship4 View Post
Another question, surely someone banned for cheating wont be prevented from playing single-player, or mp through a 3rd party browser/LAN?

It would be wrong to prevent them using the game they paid for, even if they did cheat online. It would be going too far.
You dont own the game. You agree to pay a fee for using it under their terms.
Reply With Quote
  #8  
Old 04-17-2011, 10:34 PM
jt_medina jt_medina is offline
Approved Member
 
Join Date: Jul 2008
Posts: 212
Default

Why could someone enjoy cheating? where is the challenge?
Reply With Quote
  #9  
Old 04-17-2011, 10:47 PM
Ctrl E Ctrl E is offline
Approved Member
 
Join Date: Apr 2008
Posts: 250
Default

In a way u can't blame people trying to make the game more playable. It was completely broken when first released.
Reply With Quote
  #10  
Old 04-17-2011, 10:54 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by kimosabi View Post
You dont own the game. You agree to pay a fee for using it under their terms.
As much as i dislike cheating, this is a perfect example of defeatist consumer attitude. The only reason things are the way you describe them is that nobody has the money to fund a class action lawsuit to enforce what is actually state consumer law in many countries and relegates all EULAs to junk.

I'm not being aggressive against you, but the law where i live states that what you say should not be applicable to me.

Ban the cheaters from multiplayer sure, but not letting anyone use software they paid for is plain and simple rubbish in my humble opinion. According to Extreme_One it works like this, so i'm keeping my fingers crossed.

In any case, i prefer the IL2 way where banning cheaters was enforced by server admins. This way there's less chance of accidental bans or bans to people who just mod harmless parts of the game. Sure, it's more effort and it doesn't completely shield you from cheaters, but i prefer to be shot down by a UFO a couple of times per month and submit a track to the server admin so that they can ban the cheater than accidentally lose access to multiplayer and being unable to do anything about it for the duration of the sim's life

All this stuff about "selling a service that we can partially or entirely terminate at our own discretion with no warning and no refund" is plain and utter crap. If they were selling a service they would send me a printed manual or a replacement installation disc if i ever lost my original one. Good luck with that.
What they do is sell a physical product and then interpret parts of it as a service so that they can't be held accountable for anything.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:35 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.