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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-17-2011, 08:43 AM
Doc_uk Doc_uk is offline
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It works 100% for me at stopping the right wing dropping.

Also certainly on the hurricane by default the rudder is trimmed slightly to the right ergo educing some RH role.

You do know you don’t need ailerons and can fly with the other 2 axis.
well i have my rudder trim set to my warthog second throttle, rudder trim works ok,
but it dont stop the right wing from dropping
so what am i doing wrong?
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Old 04-17-2011, 09:07 AM
Wolf_Rider Wolf_Rider is offline
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torque and gyroscopic progression will want to roll the plane opposite direction to the rotation of the prop.
remember that the wings don't provide a stable solid surface, lika a road does (even revving a car engine will make the car lurch a bit to one side) and the aelirons don't have trim tabs, like all later model planes do

trimming the rudder to try and correct the roll will make things a bit worse, because it will make the plane travel crabbed.

Trim the elevator to take away the need (but won't totally remove) to pull back constantly and hold the stick to whichever side the plane rolling from... if it rolls left, hold the stick to the right
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Old 04-17-2011, 10:15 AM
Doc_uk Doc_uk is offline
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torque and gyroscopic progression will want to roll the plane opposite direction to the rotation of the prop.
remember that the wings don't provide a stable solid surface, lika a road does (even revving a car engine will make the car lurch a bit to one side) and the aelirons don't have trim tabs, like all later model planes do

trimming the rudder to try and correct the roll will make things a bit worse, because it will make the plane travel crabbed.

Trim the elevator to take away the need (but won't totally remove) to pull back constantly and hold the stick to whichever side the plane rolling from... if it rolls left, hold the stick to the right
Yes thats ok doing that, but after while your hand wrist start to ache
And there worried about being sued on the epilepsi thing in this game
Damage to my wrist, i might have a good case there lol
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Old 04-17-2011, 10:18 AM
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bongodriver bongodriver is offline
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But people are asking for realism........it doesn't get more realistic than keeping your hand on the stick, you just can't trim warbirds or vintage aircraft to fly hands off.
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Old 04-17-2011, 10:51 AM
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Furio Furio is offline
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But people are asking for realism........it doesn't get more realistic than keeping your hand on the stick, you just can't trim warbirds or vintage aircraft to fly hands off.
True.
In real life, you can just apply a little constant force to the stick with a barely noticeable effort. In the sim, this requires such a subtle stick push that you end up by constantly over correct.

The end result is a continuous rolling motion: rolling right, correct, rolling left, correct, and so on. Surely, practicing can alleviate this problem, but CoD is so darn good that we are facing the real price of realism.

Modern and stable planes can be effectively flown “by the numbers”, while older types, must be flown by “the seat of the pants”, exactly the “instrument” you can’t have on your pc!
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Old 04-17-2011, 11:07 AM
b101uk b101uk is offline
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Guys, in real life aircraft spend most of there time side-slipping to some degree because in the slightest lateral wind they require to counter side-slip in order to fly the correct course over ground in order to end up at there intended destination, a ~2m/sec wind at 90deg to your direction of travel will put you ~7.2km off course after 1 hour.

As I have said the rudder trim of most aircraft is misplaced to the right of centre thus requiring you to add to add left hand rudder trim to centre it and to stop the constant role to the right, if you don’t believe me put a plane on the ground in the FMB (ju87 is a good e.g.) hit the F8 view which is directly behind the plane and LOOK at the rudder closely, you will see more of the left side of the rudder than the right side of the rudder indicating that the rudder WILL educe RH role and side-slip as the tail will go to the left, if you unplug you joystick so only the keyboard is active it will be apparent, if you look from above you will also see the rudder also has MORE RH throw than LH throw which can also only happen is the trim is misplaced to the right of centre!

As I have said it works perfectly for me in stopping the constant RH role (WHICH IS NOT FROM TORQUE)
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Old 04-17-2011, 11:12 AM
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I shall tear up my commercial pilots licence immediately
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Old 04-17-2011, 11:32 AM
Wolf_Rider Wolf_Rider is offline
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As I have said it works perfectly for me in stopping the constant RH role (WHICH IS NOT FROM TORQUE)
roll comes from torque and gyroscopic procession

engine making the prop spin clockwise will force the engine block anti-clockwise
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Last edited by Wolf_Rider; 04-17-2011 at 11:34 AM.
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