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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Curiously I'm getting no performance differences with the new SSAO checked or unchecked. It makes hardly any difference atall.
Have also checked that COD is running successfully on all 4 cores (which it is). Have also tried this patch on 2 different Nvidia drivers; the latest 270.51 Beta & a rollback to 263.09 with no change in performance but the Beta drivers were "causing the display drivers to stop working2 (error code 4). My system. Intel Core Quad Q8400 @ 2.66GHz 2.67GHz, 4GB DDR3 RAM, ZOTAC Nvidia GTX 580 amp! edition, Vista 64 with SP2, 32" LCD Display 1360 x 768. |
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#2
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Edit: seems I can´t ammend my settings screenshot, so:
1920x1082x60 SSAO off AAx8 Everything high except forest and buildings medium and landshading low, grass shadows roads on epilepsy off, textures high My patch report: The FPS is even better than with the mods. I could up the settings somewhat. Huge improvement against old version. 60 FPS (D3Doverrider used to force vsync) almost everywhere with one a/c in the air. Low above terreain 40 - 60 FPS. From 50-100m height steady 60. Above london 25-40FPS. Land shading seems to have the biggest impact. Buldings detail level does not have big imppact. I could run very high for a small performance impact but opted for smoother flight. Generally the Flying is almost stutter free except when low oveer terrain where there is a certain amount of stutter even on low trees and buildings...not much difference to medium. Higher settings are unplayable in london because of too much stutter. Stutter in London is worst in a steep turn. Up in the air in combat 6 hurricanes vs 9 he-111 around 35 -50 FPS close to bombers, no stutter at all, crisply smooth. i5-750 oc 4GHz 4GB 1600/7/7/7/24 RAM GTX 480 stock 2 SSDs for both Win 7 64b (ahci mode) and the simulator (ide mode) Driver 270.51 Aero on - didn´t try now, but made no difference in the past affinitymask unused, didn´t try EDIT!!! OCCASIONAL LAUNCHER CRASH ON STARTUP And communications are unusable in single player Last edited by janpitor; 04-16-2011 at 12:03 PM. |
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#3
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Little terrain bug
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#4
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Tried this patch with my "turkey shoot" track over water:
![]() Pretty awesome. From 29 to 46 FPS average. I never saw CPU usage consistently over 50% on my 4 core though, some short peaks over land, so I dont think this patch really leverages 4 cores, dual core owners ought to see a nice increase too. Ill test over land later. |
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#5
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Good improvement on single player over water.
Always crashes if spawned over land or on ground- all settings. Multiplayer usually locks up after about 2-3 seconds 99% of the time. Best so far has been about 1 minute into flight before lockup. i7 870 9800gt 4gb ram xp |
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#6
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Quote:
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#7
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More of a FenderMarshall meself, but the patch has made a huge improvement for me.
Game is now just playable overland on the Hawkinge mission with game settings on max. FPS @ 10-20. Over water is 25-30 FPS with everything maxed out. i7860@2.8ghz 6gig ram 5770 card (with all CCC settings set on 2x, tessalation disabled). |
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