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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I remember the Blitzpigs. A group of bigmouths.
![]() I'm SKULLS_Ven and worked as a moderator for a while in the Ubi forums. Hamish, the forum works great at pointing out problems with the sim and even prioritize them. Just by looking at the subject field the devs can find out what needs to be fixed in what order. FFB seems to be on the top of the list right now. +1 on benchmark mission like black death. |
#2
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Will we be exhorted to boycott the game on a regular basis? Seems to happen an awful lot with some of you guys when you don't get what you want.
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#3
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Not too familiar with the EVE council, but what would definately bring added value would be a collective issue tracker where community could vote / prioritize issues.
This would hopefully reduce the million repeats 'Fix my thing asap pls!!!1'. Like FFB requests which are now spammed billion times to ensure devs see them and get a sense of urgency of the issue. This way we would have community prioritized list which devs could easily review and make their decisions with atleast enough information. |
#4
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Terrible idea, I suppose the OP wants to be one of the council members who want to decide what the community wants, and ultimatly what I want.
I have no idea who the blitzpigs are, maybe some elitist pigs who think they are better at filter all the "good" things better than everyone else. Thanks but no thanks, I think I still want my direct contact with the devs on these forums, thank you. PS. I don't know what EvE online you are playing but I can bet my left arm that no council fixed my online experience in EvE lol. It's a just a PR stunt... |
#5
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Ham, I see where you are coming from here. Not sure a middle man is a good idea, but clearly we need a way to address issues without every thread turning into a shouting match, or devolve into Red vs. Blue drivel as some are doing already.
And I do agree that we don't want a repeat of what happened a lot in IL2 over the years. Plane Y behaves in a certain manner. After patch Plane Y behaves in a totally opposite manner. Wailing and gnashing of teeth ensues on forums, another patch is deployed, and Plane Y behaves in yet another totally different manner. This destroys credibility for the developers FM/DM structure and hence the integrity of the sim as a whole comes into question. The current questions of the RAF Merlin Neg G cutout is a fine example of the sim starting down the path that IL2 took. A small component of the Neg G behavior is not quite right, yet the devs take a sledgehammer approach, probably misreading the sentiment on the boards, and change the whole behavior instead of just tweaking the tiny bit of the behavior that is actually in question. Then it turns into an ugly Red vs. Blue thing and the threads devolve into school yard dust ups. I hope my rambling makes sense. Luthier cannot possibly parse this forum and still do the job he is getting paid for. The devs need some way to get info in a more easily understood manner. O/T: Good to see you again Jimmy. Hope you are well.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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