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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-16-2011, 09:00 AM
HamishUK HamishUK is offline
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Originally Posted by Triggaaar View Post
You realise that the little 303s shot down a lot of planes in the BoB? We just need to learn how best to use the weapons.
Reading Steve Bungay's book again "The Most Dangerous Enemy" and an excellent section from a Hurricane pilot who indicated that over 200 yards the .303 was highly ineffective at bringing down the Heinkel and even harder for the Ju88. He went even further to state that the Polish squadrons (who were more experienced fighter pilots) were attacking head on.

So agree with your statement Triggaar. Bringing down a bomber is about finding a weak spot and getting the convergence right.
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Old 04-16-2011, 02:29 PM
Triggaaar Triggaaar is offline
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Originally Posted by HamishUK View Post
Reading Steve Bungay's book again "The Most Dangerous Enemy" and an excellent section from a Hurricane pilot who indicated that over 200 yards the .303 was highly ineffective at bringing down the Heinkel and even harder for the Ju88.
So we either need to go head on, or get in close.

Now all I need to do is work out how to change my armourment and convergence
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Old 04-16-2011, 03:37 PM
jt_medina jt_medina is offline
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I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.

I have brought down a bomber in just one pass shotting it from its 12 into the pilot's cockpit. As people said above, bombers really are tough and many returned to their bases with hundreds of bullets.
When attacking from their six I always hit their wings or engines, try to focus in just one bomber because unless they are too damaged it's hard to bring down more than one or two in one mission.

By the way I just started to use the complex engine management. I have to say it's almost a completely new experience. Simply awesome.
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Old 04-16-2011, 10:51 PM
jimbop jimbop is offline
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Originally Posted by jt_medina View Post
I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.
Is this working in quick missions yet? Or just FMB at the moment?
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Old 04-17-2011, 07:19 AM
meplay meplay is offline
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Originally Posted by jt_medina View Post
I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.

I have brought down a bomber in just one pass shotting it from its 12 into the pilot's cockpit. As people said above, bombers really are tough and many returned to their bases with hundreds of bullets.
When attacking from their six I always hit their wings or engines, try to focus in just one bomber because unless they are too damaged it's hard to bring down more than one or two in one mission.

By the way I just started to use the complex engine management. I have to say it's almost a completely new experience. Simply awesome.
I cant seem to find HE, can find al the others but not HE :/?
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Old 04-18-2011, 04:50 AM
jimbop jimbop is offline
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Anyone having trouble with taking down bombers should try the quick bomber intercept missions but change the number of planes to one each side (i.e. you and the bomber). Just practice until you can knock him down every time.

Doesn't take long to get the strategy right which really just consists of sweeping bursts from the sides or below/above. I generally focus on an intercept point that will have me at about 4-5 o'clock and just bear in nice and steady. Keep your speed up to make it harder for the gunners.

If I find myself at six and lined up on an engine I'll generally let loose too. If you see smoke or anything leaking then concentrate on that spot. It won't take long before you can pretty much guarantee a kill, at least in the Rotol Hurricane on the Dornier, haven't played against the Heinkel as much yet.

You can see how critical the convergence is (which I don't think you can change in QMB yet). If you are pretty close you can be lined up perfectly on an engine and the shots actually go either side of it without a single hit - you can do more damage at 300 than 50!
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