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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I've been testing running a fairly hefty mission (~ 100 aircraft) set at high altitude getting FPS 16-80 depending on view, with these settings, :
1920x1200x32 @60hz; all 'high', plus 'roads' 'trees' etc; original textures setting; 4xAA, SSAO, ep (off), unlimited buildings. While FPS seems better, and stuttering is reduced, I've had two crashes of Launcher.exe since this new patch, both times when changing to an external view of a different plane group - there seems to be a very brief pause when it gets to the external view on an aircraft as its loading in the land detail in tiles (it looked at first as though it was over the sea, then tiles of land detail appeared, as it was high altitude there was a fair area of map to 'fill in') - just before it crashed. I've noticed more delay in loading in land textures since this patch. The crashes are well into the mission, say 10 -20 minutes of play and external view swapping looks to be the trigger. Also, a few small bugs that were present before and remain: - the position setting of the volume slider for Voice (in Options>Audio) does not get saved, it always reverts at next play to 50% position; - if you are leading a fighter group and you get damaged ((i.e. youre finished!) and start to plummet to the ground the rest of your group follows you down trying to keep with you, until at a very low altitude when they will break off to prevent hitting the ground; - a group will rejoin with you even though theyre out of ammo, would/should they head back to base, or is it up to you as leader to tell them (not always obvious theyve no ammo left unless you catch their message 'i'm out') ? I like the new fireball explosion btw, sometimes when a plane's fuel goes up
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__________________________________________________ ________________________________ W7 64Bit/Q9650 @ 3.7Ghz/8Gb Ram/Gigabyte SuperOverClocked GTX580/Creative X-Fi/Dell Ultrascan 24" @ 1920x1200 Last edited by Zappatime; 04-15-2011 at 08:58 PM. Reason: additioanl bug report |
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#2
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Wow! What an improvement for me over land! I have trees, roads, and land detail to high and I can actually enjoy the sightseeing now! I get around 35 fps on the deck... Keep up the good work!
~S~ |
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#3
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Improved Framerate but now I have many CTD.
Problems with launcher.exe |
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#4
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Singel player works bther. can fly for 10-15min before launcher crash.. |
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#5
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But FPS really good. Waiting for radio fix and volume master slider. ![]() settings : wysokie=high srednie=medium niskie=low my rig: CPU : e6850@3.6 Ghz GPU : gtx 285 4GB ddr 800mhz win 7 64bit professional Last edited by 303_Tees; 04-15-2011 at 08:57 PM. |
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#6
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Hi
I am running an i7 920 6Gig corsair dominator ram Sapphire 4850 x2 card The framrates are better but still unplayable I would say, I have most settings on medium. |
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#7
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You guys broke the hurri, please fix it before the official patch Monday,
Thanks! |
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#8
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Better frame-rates over London but still a bit stuttery.
No longer getting the odd outlined tiles in the sea. Missing tracers. 1680x1050 all settings Low apart from Models on High and Damage Decals on High, Grass On, Roads On, Shadows Off, SSAO Off, Epilepsy Filter Off. Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) Memory: 4GB Crucial Ballistix DDR2 800MHz Video Card: ATI Radeon HD 5870 (1GB) Sound Card: Creative Soundblaster Audigy 2 Operating System: Windows 7 Professional 64bit Motherboard: MSI P7N Platinum
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Flights of Fancy The Real Deal Battle Over Britain Two Little DUCs , Battle Over Britain Redux |
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#9
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#10
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I'm getting mid 20s to mid 30s flying low-level over London and then dropping suddenly down as low as 3 fps hence the stuttering.
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Flights of Fancy The Real Deal Battle Over Britain Two Little DUCs , Battle Over Britain Redux |
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