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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-15-2011, 04:49 PM
KAMI_1 KAMI_1 is offline
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Nice patch. improvement in FPS

But sometimes the view went down to seat automatic also ingame comms dont work ..still cannot tell my wingman to help me or return to base... etc


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  #2  
Old 04-15-2011, 05:09 PM
GOZR GOZR is offline
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double post
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Last edited by GOZR; 04-15-2011 at 05:14 PM.
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  #3  
Old 04-15-2011, 05:14 PM
PAKSAO PAKSAO is offline
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Just one question, you use this patch without -mod=lowtex ?
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Old 04-15-2011, 05:26 PM
minus10 minus10 is offline
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Building popping gone from London sightseeing. Fps still a little low and can't seem to boost it much. Quad cores being used and not maxed. GPU not maxed and 2GB VRAM, little difference with lower textures. I guess my CPU horsepower is very much on the low side by today's standards, so fair enough.

Still more than flyable, and was getting flyable fps with bomber intercept.

Then I grouped my displays for EyeInfinity and flew around Dover at 3600x1024 (ish, can't remember top number) at 36 fps average and it was simply amazing. No stutter. Smooth flying. Awesome immersion.
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  #5  
Old 04-15-2011, 05:11 PM
GOZR GOZR is offline
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Great to see some work done !!! and fast
I'm testing something about the textures in the new patch and the one from kegetys..
Placing lower setting in the new patch make the texture pretty wash at lower or medium settings out but ........

I think i'm getting a great result by mixing the texture mod of kegetys with the new patch.. i mean i do have the same FPS but with a better texture detail with kegetys's ..

Try plz and compare ! I maybe just umaginating this morning! Need my coffee!
Anyway this is a great path for teh Sim as long as they keep the realism ( for the realism setting )
Next step will be the awaited SLI patch !
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Old 04-15-2011, 05:13 PM
csThor csThor is offline
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Okay, I'm getting some isolated CTDs when I try to view some enemy ground object (i.e. one of the Radar installations in some of the QMB missions) as well as when I try to place a ground object via STRG+left click in the FMB. It's not easily reproducable, perhaps it was connected to the sound setup manipulation I made with my SoundBlaster software, dunno. (Was listening to BoB soundtrack while playing )
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