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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Very satisfied for now! Very high FPS over sea, playable over land. Only I think AA doesn't work.
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#2
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Radio commands still not fixed. BIG disappointment as it is ruins the single player.
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
#3
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Hmm, when I try to pack out the rar in the games folder I get lots of errors saying "cannot delete output file".... - And the version number is not the new one when I start up. What am I doing wrong?
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#4
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I thought I'd post my findings on the 14072 beta patch so far in comparison to the 13954 patch.
On the ground with the 13954 patch; fps:32 avg:33 max:46 min:14 On the ground with the 14072 beta patch (with only SSAO turned off); fps:33 avg:45 max:46 min:33 In the air at 10,000ft with the 13954 patch; fps:20 avg:33 max:98 min:0 In the air at 10,000ft with the 14072 beta patch (with only SSAO turned off); fps:58 avg:45 max:115 min:0 There were far fewer stutters so the game felt a lot smoother to me, on the downside I still have building\town shimmering but it could be caused by my settings. I'm going to continue with my small test and tweak the graphical settings some more. Here's my system specs and settings: Intel i7 920 Gigabyte EX58-UD3R Corsair 6 GHz DDR3 Nvidia GTX 275 896 MB Windows 7 Ultimate 64 bit ![]() |
#5
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Really good job team!
I got With last patch 50-60 FPS inland... I look forward for improve with new patch!!! But... Keep please the realism... almost as an option... PLEASE!!!
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Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
#6
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Nice patch. improvement in FPS
But sometimes the view went down to seat automatic also ingame comms dont work ..still cannot tell my wingman to help me or return to base... etc q8300 @ 2,5 4GB DDR2 GForce GTX 570 Saitek X45 Win7 Home Premium |
#7
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double post
Last edited by GOZR; 04-15-2011 at 05:14 PM. |
#8
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Just one question, you use this patch without -mod=lowtex ?
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#9
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Building popping gone from London sightseeing. Fps still a little low and can't seem to boost it much. Quad cores being used and not maxed. GPU not maxed and 2GB VRAM, little difference with lower textures. I guess my CPU horsepower is very much on the low side by today's standards, so fair enough.
Still more than flyable, and was getting flyable fps with bomber intercept. Then I grouped my displays for EyeInfinity and flew around Dover at 3600x1024 (ish, can't remember top number) at 36 fps average and it was simply amazing. No stutter. Smooth flying. Awesome immersion. |
#10
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Great to see some work done !!! and fast
I'm testing something about the textures in the new patch and the one from kegetys.. Placing lower setting in the new patch make the texture pretty wash at lower or medium settings out but ........ I think i'm getting a great result by mixing the texture mod of kegetys with the new patch.. i mean i do have the same FPS but with a better texture detail with kegetys's .. Try plz and compare ! I maybe just umaginating this morning! Need my coffee! ![]() Anyway this is a great path for teh Sim as long as they keep the realism ( for the realism setting ) Next step will be the awaited SLI patch ! |
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