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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 04-15-2011, 01:49 PM
Dores Dores is offline
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Would it be an idea to reduce the number of spawn points? 10-20 players on that huge map only seems to result in lots of searching without finding each other. Maybe 1 fighter and 1 bomber spawn per side?
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  #2  
Old 04-15-2011, 01:55 PM
SYN_Flashman SYN_Flashman is offline
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Quote:
Originally Posted by Dores View Post
Would it be an idea to reduce the number of spawn points? 10-20 players on that huge map only seems to result in lots of searching without finding each other. Maybe 1 fighter and 1 bomber spawn per side?

Too many people spawning at one point means crashes and planes exploding on the ground, taxiing becomes a nightmare and all that.

Plus locating and stalking your enemy can be part of the fun! Though I do understand you desire for quick action. I suggest everyone should head to the ships in mid channel (visible from even 20,000 ft) so at least you are all loitering in the same bit of sky.

However at the moment MP is in its infancy and most people simply want to get the hang of MP and not have to worry constantly about being shot down when all you want to do is practice!

Once the MP system is improved, the game runs smoother and things start to work themselves out we will be introducing a variety of maps and missions catering for all sorts of mission styles. I intend to start producing missions (i made lots of the IL2 ones for the server we used to run) in the near future.... once I can get my game to run smoothly that is!
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  #3  
Old 04-15-2011, 02:34 PM
MadTommy MadTommy is offline
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Quote:
Originally Posted by SYN_Flashman View Post
Too many people spawning at one point means crashes and planes exploding on the ground, taxiing becomes a nightmare and all that.

Plus locating and stalking your enemy can be part of the fun! Though I do understand you desire for quick action. I suggest everyone should head to the ships in mid channel (visible from even 20,000 ft) so at least you are all loitering in the same bit of sky.

However at the moment MP is in its infancy and most people simply want to get the hang of MP and not have to worry constantly about being shot down when all you want to do is practice!

Once the MP system is improved, the game runs smoother and things start to work themselves out we will be introducing a variety of maps and missions catering for all sorts of mission styles. I intend to start producing missions (i made lots of the IL2 ones for the server we used to run) in the near future.... once I can get my game to run smoothly that is!
I agree.. it also reduces people preying on people spawning in. If you just had one location folks would be drawn to it like flies to shit!

The hunt is where the fun is!
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  #4  
Old 04-15-2011, 07:58 PM
ATAG_Bliss ATAG_Bliss is offline
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Ok.. Server now has the beta patch!

Please post if you have any issues with invisible planes (from now on out) and please let us know how many players were on at the time if it does happen.

Thank you
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  #5  
Old 04-15-2011, 08:11 PM
Sauf Sauf is offline
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Hi Bliss, server doesnt seem to be showing in server list and direct connect times out.

Cheers
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Old 04-15-2011, 08:20 PM
Blackrat Blackrat is offline
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Originally Posted by Sauf View Post
Hi Bliss, server doesnt seem to be showing in server list and direct connect times out.

Cheers
Showing here
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  #7  
Old 04-15-2011, 08:33 PM
Sauf Sauf is offline
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Strange? Just restarted game and can see 12 servers active but still no SYN? Was in before and flew a sortie with the beta patch but since you patched the server it doesnt seem to show, will keep trying. thx
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