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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-15-2011, 11:34 AM
HamishUK HamishUK is offline
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They will be made by 3rd party navy fans as soon as SDK is available and they will be "drivable". Not sure about drivable submarines yet though.

This is a flight simulator after all.
Combat flight sim actually. Combat being the operative word here. We have ground targets and yet no ships. So you last point is moot.

As for SDK I don't believe that for a second. Please show me clearly where it states that ships are 3rd party only? You are guessing.

Post made by Oleg last year.
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Ships: Depending upon size individual parts (masts, cannons) have their own damage models, which extend under water (to screws etc.).
@esmiol: Your answer makes complete sense!
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Old 04-15-2011, 11:39 AM
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Feathered_IV Feathered_IV is offline
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No ships means a big part of the Battle can not be simulated. None of the Luftwaffe convoy assaults and none of the Blenheim anti shipping strikes. Bad show.
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Old 04-15-2011, 11:40 AM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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No ships means a big part of the Battle can not be simulated. None of the Luftwaffe convoy assaults and none of the Blenheim anti shipping strikes. Bad show.
don't you mean no warships? because there are definetly merchant ships visible ingame.
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Old 04-15-2011, 11:40 AM
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ElAurens ElAurens is offline
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I too am concerned here.

I do most of the mission building for the Pigs and Pubbers, though I can see Hamish stepping in here as well for us.

How can you possibly make combat missions that involve an island nation that does not involve warships, on either side?
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Old 04-15-2011, 11:51 AM
#402FOX #402FOX is offline
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In 1940 the Royal Navy was still the biggest navy in the world! We do need naval ships adding in the future to make this sim complete. We also need the German Navy for missions like the channel dash ect.
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Old 04-15-2011, 12:03 PM
ParaB ParaB is offline
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It's one of my big disappointments with the sim. Now, I don't need the whole Royal Navy or the Kriegsmarine simulated in intricate detail, but at least a destroyer and a patrol boat for each side was too much?

But hey, we got Italian aircraft in the game, and everybody knows you can't have a proper BoB sim without the Italian airforce...

I can't help but wonder based on what exactly they do game design decisions at Maddox games.
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Old 04-15-2011, 04:39 PM
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Bakelit Bakelit is offline
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It's one of my big disappointments with the sim. Now, I don't need the whole Royal Navy or the Kriegsmarine simulated in intricate detail, but at least a destroyer and a patrol boat for each side was too much?

But hey, we got Italian aircraft in the game, and everybody knows you can't have a proper BoB sim without the Italian airforce...

I can't help but wonder based on what exactly they do game design decisions at Maddox games.
Exactly my view, too.

How do you simulate this whole campaign without the convoys to GB ??

And as said, a single destroyer, a patrol boat, a tanker and a merchant ship for each side would do.

For a look check BoB:WoV from A2A. Not as technically detailed as CoD but an awesome campaign and lots of recently rebuilt frame rate friendly 3D ship models for the early phase ...
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