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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Thank you Luthier for the update. There is nothing more important at this point than keeping us all informed and letting us know what's in the pipeline. I don't speak for everyone but I certainly HUGELY appreciate the updates and knowledge of what you guys are working on. For me the only issue that is a deal-killer is performance. I know for sure that everything will be resolved eventually (SLI, FFB, sounds etc.) but the core performance of the game simply MUST be there.
THANKS AGAIN! |
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#2
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Is the issue of the sim not running in a proper full-screen been addressed with this patch?
Little point in pushing down the accelerator if the engine's still not in gear...
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#3
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This is a silly question I'm sure, but does this forthcoming ban apply to things like the 'less annoying' text improvement and gb campaign fixes currently stickied at this forum?
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#4
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Quote:
Winger |
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#5
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Hello Luthier,
please sorry for my bad english. For next Patch we need a very important Button --> a Volumebutton in the Audio menu. Much people with Windows XP cant turn down the Volume and the game is much much to loud. If the game runs the people with windows xp cant talk in teamspeak and fly. To make a change in conf.ini (mastervolume) dont works at all because the volumeloudness is similiar like before. The people become headache. This is a little but important think. Last edited by Laszlo; 04-14-2011 at 09:12 AM. |
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#6
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Quote:
Different sliders for chatter, engine, and environment please! |
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#7
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question: is running the texture manager on a seperate core the same change which was previously described as moving graphical rendering to a seperate core ?
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Windows 7 Professional 64-bit Intel i5 6gb memory nvidia gt240 1mb with latest drivers |
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