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#1
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Worbah, thx for you encouraging words. Since I have spent most of my free time the last 2 years it sometimes feels good to hear such things
Kuujis I don't think I would like that, it would mean that all the mercs we've added could be pretty generic after some time on the team. I like that you have to hire specific types of mercs that fits your needs, and that you sometimes have to waste good money on a crappy merc. And I'm too lazy to add such a script to the mercs as well |
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#2
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Quote:
I'm eagerly awaiting the new version and kudos for some great stuff, that you do |
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#3
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I just discovered something I should have figured out 3 years ago, and with this very complex game it happens even to the most experienced ones
I have always been a bit annoyed about the slow movement of the camera, and holding shift while scrolling does speed it up a bit, but IMO not enough. So I was browsing the Config.e6c file in the 7.62 directory and found the entry for camera speed, and by cranking the speed up to 2.5 I found a setting that suits me much better. I just though I should share this information if anyone else is bothered by this. The entry to change is: CameraSpeed 2.5 Test different number to find a speed that suits you, with these numbers you'll be able to cross the map with the camera in less than a second if you hold shift, might be too fast for some of yous |
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#4
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R@S, First off, please let me thank you for what looks like an incredible mod to a flawed, but wonderful game. I just got back to my PC after a long absence and reinstalled 7.62. Put in the unofficial patch, and then installed BSM. I'm getting an error msg from the HLA Injector stating E6.exe cannot be found. I'm using the gamers gate version of the game. I've tried everything I can think of. The game works fine before the BSM install, even with the unofficial patch. The files are nowhere near my system folders. I have installed the C++ libraries. I'm running win7x64. I've tried running the BSM.exe in compatibility mode as well. So far... 4 clean installs and patches, followed by the same error after installing BSM.
The log file states the following: Log started at 13.04.2011 20:29 00:00.000 INFO [0] .\ProjectE6.cpp (410) Application version: 1.11 Build 286 00:00.030 WARNING1 [0] .\local.cpp (24) !LocalTextArray[ID] 00:00.031 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.520 INFO [0] .\Main3dDevice.cpp (37) 3D device created - Ok 00:00.738 INFO [0] .\SoundSystem.cpp (122) Creating and initializing audio system succeeded >----------------------------------------------------------- > Exception C0000005 at 0x00482FEB >-------------------- Call stack --------------------------- E6.exe 0x00400000 0x00482FEB E6.exe 0x00400000 0x006ACDED E6.exe 0x00400000 0x004860E4 ntdll.dll 0x77D90000 0x77DF45C6 ntdll.dll 0x77D90000 0x77DBE38C ntdll.dll 0x77D90000 0x77DF4E13 ntdll.dll 0x77D90000 0x77DE4155 E6.exe 0x00400000 0x006BD70A E6.exe 0x00400000 0x006BD70A E6.exe 0x00400000 0x006BD70A E6.exe 0x00400000 0x006BD2A4 E6.exe 0x00400000 0x0047BD48 ntdll.dll 0x77D90000 0x77DC2FFA E6.exe 0x00400000 0x006BD7C5 E6.exe 0x00400000 0x006BD7C5 AcLayers.DLL 0x691F0000 0x6923860C E6.exe 0x00400000 0x00ECC6BF ntdll.dll 0x77D90000 0x77DBE38C ntdll.dll 0x77D90000 0x77DC4317 ntdll.dll 0x77D90000 0x77DE4155 E6.exe 0x00400000 0x006BD70A E6.exe 0x00400000 0x006BD70A E6.exe 0x00400000 0x006BD70A E6.exe 0x00400000 0x006BD752 E6.exe 0x00400000 0x006CD2E4 E6.exe 0x00400000 0x006ABDD6 E6.exe 0x00400000 0x005E29D8 ntdll.dll 0x77D90000 0x77DF4886 KERNELBASE.dll 0x75FE0000 0x76016B56 KERNELBASE.dll 0x75FE0000 0x75FEE6F1 E6.exe 0x00400000 0x00CD8D99 ntdll.dll 0x77D90000 0x77DE4155 ntdll.dll 0x77D90000 0x77DE4155 E6.exe 0x00400000 0x006C52B5 E6.exe 0x00400000 0x006BFA22 > Crash dump successfully saved to Log\2011_04_13_20_29.dmp Any advice or help you could give would be forever appreciated. I've been working on this for almost 4 hours now. Hafta call it a night, but would really like to try out this mod. Sooooo frustrating... and somehow I know its most likely something I'm doing..... |
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#5
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Havokk, check the first post in this thread, the new version will hopefully solve your problem. One question tho, did you install the GamersGate fix? It isn't needed in the 1.7 version, but it would be nice to know if this was the case when you tried the 1.6 version.
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#6
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Hey, just a quick question to drop in here. Playing 1.6 and im quite dissapointed that i dont have access to the actor ini´s, at least it seems so.
The folder has just a .scc file, and i really want to alter most of the Actor Ini´s to cater my taste as an expierenced player. I.e i dont want to waste my life time to train STR on the few guys that i use. So, is there a procedure which lets me access the .ini files again? I remember it was like this on older versions. Thx 4 any help you can offer, and please resist the urge to lecture me on cheating. I know some people will have it |
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#7
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Note that if you go this route the save file has two listings for everyone's stats, the first is what they are and the second is what they were at the start of the game (so that the game shows what points you've earned). I also always cheat for strength. |
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#8
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You can use this tool to get access to those files, compliments of our Russian friends
Total Commander And I recommend you use the 1.7 version instead of the 1.6, it has a $hitload of more goodies |
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