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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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you are saying that in real life it should turn like crazy and in no way is able to hold it straight? Maybe i've been flying to much A-10C. this plane only responds to rudder input at 60 knots or higher. but offcourse this plane has a nosewheel and turbines. |
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#2
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#3
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#4
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According with several sources, the Spit (and the Hurry), has 2 positions on fuel mixture, you can use the lean position only for cruise. Climbing it has to be rich at about +6 at 2600 rpm. But I tried, moving the (inverted in the game) lever to lean produces a major engine stutter, and this is normal I think. But why the engine starts to stutter above 5000 ft????
![]() On the other side the engine's cut on negative g is not a problem and doesn't cause problems. Now I can manage the full CEM on the Spit and the Hurry because in combat the altitudes vary continually and mostly you finish your fighting at sea level. But if you try to return to base at high altitudes, the engine fails... |
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#5
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What doe's the boost cut off do?
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#6
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+6 Boost? I'd say that's too high. Try climbing at 2650 revs and +4 boost. Trim to maintain optimum climbing speed. I'm at work now so trying to do this from memory but will see what I did to get up to 20000ft. This is in the Spit, not sure about the Hurri but will try it out. |
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#7
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Last edited by utu; 04-13-2011 at 12:30 PM. |
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