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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-12-2011, 07:08 PM
kingpinda kingpinda is offline
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Originally Posted by zipper View Post
Of course, in a RL taildragger the ability to go straight on its own is non-existent (without a lock - and even then you might lose it) so adding a full rudder (or just none) should result in a spirited turn off of the runway, especially - very especially - to the left. Oh, yeah ... no groundloops in game ...
Maybe i'm tired but i have absolutely no idea what you are trying to say. I wrote that bit in answer to the 'i can't turn to taxi bit'.

you are saying that in real life it should turn like crazy and in no way is able to hold it straight? Maybe i've been flying to much A-10C. this plane only responds to rudder input at 60 knots or higher. but offcourse this plane has a nosewheel and turbines.
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Old 04-13-2011, 10:47 AM
utu utu is offline
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Originally Posted by Sakai73 View Post
I was thinking the same but gave a try and it's not that hard really, took me couple days to get memorize most basic features in Spitfire. Hardest part was getting engine run steady enough and not spitting oil to my face after while. Solved by using lean mixture inflight and lower propellor pitch, so rpm's did go down to ~2800, now combine this with radiator open and engine works pretty good in lower altitudes. Haven't tried high altitudes much yet, that's probably a whole different case again
I tried several times with the MkIIA full CEM and with AI controlled radiators, all is fine til about 4000 ft from 5000 ft the engines starts to stutter and more you climb, more the engine stutter is worse, then the engine fails at about 10000 ft. Thought that it was because the temperatures, but the water was stopped at about 100°C (it starts to boil at about 115°C because the glycol), the oil at about 80°C. If you fly at low altitudes no problem at all, you can fly with oil at 90°C and over, and the water at 120°C for few minutes without problems. But if you climb over 5000 ft... Maybe a bug, the beautiful Spitfire by A2A Simulations for FSX has a beautiful and real CEM, no problem with high altitudes. Regarding Cod Spit maybe a bug or another real feature that we are ignoring, like the ice in the carburetor, but in this case the engines doesn't fail, it stops. Is there anyone here able to go on high altitudes with the Spitfire in full CEM?
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Old 04-13-2011, 10:53 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by utu View Post
I tried several times with the MkIIA full CEM and with AI controlled radiators, all is fine til about 4000 ft from 5000 ft the engines starts to stutter and more you climb, more the engine stutter is worse, then the engine fails at about 10000 ft. Thought that it was because the temperatures, but the water was stopped at about 100°C (it starts to boil at about 115°C because the glycol), the oil at about 80°C. If you fly at low altitudes no problem at all, you can fly with oil at 90°C and over, and the water at 120°C for few minutes without problems. But if you climb over 5000 ft... Maybe a bug, the beautiful Spitfire by A2A Simulations for FSX has a beautiful and real CEM, no problem with high altitudes. Regarding Cod Spit maybe a bug or another real feature that we are ignoring, like the ice in the carburetor, but in this case the engines doesn't fail, it stops. Is there anyone here able to go on high altitudes with the Spitfire in full CEM?
Fuel Mixture? You should lean it out as you gain altitude.
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Old 04-13-2011, 11:14 AM
utu utu is offline
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Originally Posted by Dutch_851 View Post
Fuel Mixture? You should lean it out as you gain altitude.
According with several sources, the Spit (and the Hurry), has 2 positions on fuel mixture, you can use the lean position only for cruise. Climbing it has to be rich at about +6 at 2600 rpm. But I tried, moving the (inverted in the game) lever to lean produces a major engine stutter, and this is normal I think. But why the engine starts to stutter above 5000 ft????
On the other side the engine's cut on negative g is not a problem and doesn't cause problems.

Now I can manage the full CEM on the Spit and the Hurry because in combat the altitudes vary continually and mostly you finish your fighting at sea level. But if you try to return to base at high altitudes, the engine fails...
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Old 04-13-2011, 11:23 AM
GunnyMac GunnyMac is offline
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What doe's the boost cut off do?
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Old 04-13-2011, 11:46 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by utu View Post
According with several sources, the Spit (and the Hurry), has 2 positions on fuel mixture, you can use the lean position only for cruise. Climbing it has to be rich at about +6 at 2600 rpm. But I tried, moving the (inverted in the game) lever to lean produces a major engine stutter, and this is normal I think. But why the engine starts to stutter above 5000 ft????
On the other side the engine's cut on negative g is not a problem and doesn't cause problems.

Now I can manage the full CEM on the Spit and the Hurry because in combat the altitudes vary continually and mostly you finish your fighting at sea level. But if you try to return to base at high altitudes, the engine fails...
Two position mixture doesn't sound right. 2 position pitch, maybe.
+6 Boost? I'd say that's too high. Try climbing at 2650 revs and +4 boost. Trim to maintain optimum climbing speed. I'm at work now so trying to do this from memory but will see what I did to get up to 20000ft. This is in the Spit, not sure about the Hurri but will try it out.
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Old 04-13-2011, 12:28 PM
utu utu is offline
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Originally Posted by Dutch_851 View Post
Two position mixture doesn't sound right. 2 position pitch, maybe.
+6 Boost? I'd say that's too high. Try climbing at 2650 revs and +4 boost. Trim to maintain optimum climbing speed. I'm at work now so trying to do this from memory but will see what I did to get up to 20000ft. This is in the Spit, not sure about the Hurri but will try it out.
No, it has only 2 position mixture: rich and lean. Lean is for cruise, because the Spit has huge amount of fuel consumption and this is a good compromise between horizontal speed, temperatures and fuel consump. The mixture is not critical like a Cessna or other small planes, where you have to listen to the engine and then pulling or pushing the mixt lever to find the right mixture. An engine of 27 liters works different. Tried at at +4 and +2 boost, even at high, med and low rpm: climbing full CEM over 5000ft means engine's fail with Spit mkIIa (rotol prop).

Last edited by utu; 04-13-2011 at 12:30 PM.
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