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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Multi-Core support
Particle effects, need to be on PhysX along with explosions and bits falling off planes Pre-load/ Caching needs to be sorted so a fresh quick/ single mission is run each time Ambient Occlusion needs to be sorted, as well as Anti-Aliasing Trees need to be sorted (1946/ but especially FSX had the same problem with too many trees) as well as some sort of hit box for the forest/s. Last edited by Wolf_Rider; 04-11-2011 at 01:51 AM. |
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#2
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Forest set to 'very low' refuses to save and reverts to off.
AI Wingmen will crash into landscape while player attempts to land - IL2 used to have the same issue. |
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#3
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Interesting one...
When a defiant hits the ground, not sure about sea, the cockpit and inside sound of my aircraft (seeing as I am watching it crash from inside the cockpit) disappear and the explosion of the crashed plane never comes. I am flying: 3bf109 e3B vs 6 defiants 6870 1gb, q8400, 4GB DDR2 ram (800), win7 x64. |
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#4
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Quote:
I find that the Hat switch on works if the Pan mode is on. When Snap mode is selected, only the arrow keys function - the Hat switch has no effect. |
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#5
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lack of hit sounds in MultiPlayer,maybe erratic lack of sounds?
but i certainly cant hear hits on my own aircraft from either gunfire,flak or other aircraft impacts also stationary aircraft sound like they are actually moving when in the off position,annoying Salute |
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#6
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G.50's cockpit work after the patch, but engine temp gauge still dead, it react at G forces but it doesn't show engine temperature, it show 0° C.
While the aircraft is still parked I ear something like planes rolling noise |
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