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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-09-2011, 09:47 PM
David Hayward David Hayward is offline
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By the way, that other COD, let's say Black Ops,... blah...blah...blah...
Black Ops isn't a WW2 flight sim.
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Old 04-09-2011, 09:54 PM
David Hayward David Hayward is offline
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I didn't bring up the other COD, bro-seph. The guy to whom I was responding did. Take it up with him.
He only pointed out that people can create missions for this CoD. You didn't have a response to that, so you moved the goalposts.
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Old 04-09-2011, 10:05 PM
David Hayward David Hayward is offline
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His assertion would seem to be that Cliffs of Dover is somehow superior in that it has content creation tools. My assertion, and the sales of Black Ops bares this out, is that it doesn't need them.
He just said he was having fun, and you were trolling for a fight. Don't try to pretend that there is anything else going on here.
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Old 04-09-2011, 10:23 PM
David Hayward David Hayward is offline
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No, I was counteracting his pollyanna-ish assertions in the light of the many, many problems with this game. I was also providing commentary on his implication that people who have problems with the completeness of this game are somehow merely "complainers". Those "complainers" are customers and have every right to be heard from and every reason to be listened to, which the original poster seems not to agree with.
He said he was having fun and you started whining about lack of content. Don't try to pretend that you weren't trolling for a fight.
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Old 04-09-2011, 10:39 PM
Rattlehead Rattlehead is offline
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Further, I will assert that 90% of people playing Cliffs of Dover will never use the Full Mission Builder, so it seems like a lot of resources allocated to a set of features that a very small minority of the playerbase will ever use.
Rubbish.

The Il-2 players I know all use the FMB extensively, myself included. It's always been one of the things I've loved most about Il-2 - the ability to make missions exactly how you want them to be.

As to the thread...I agree; it's a lot of fun. I'm trying to play without icons, but golly it's tough. I'll keep persisting though.
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