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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Stutters and FPS post patch | |||
Better FPS and less stutters |
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176 | 45.71% |
Better FPS and same stutters |
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115 | 29.87% |
Same FPS and less stutters |
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40 | 10.39% |
Less FPS and more stutters |
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31 | 8.05% |
Much worse FPS and much more stutters |
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8 | 2.08% |
Much better FPS and much less stutters |
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15 | 3.90% |
Voters: 385. You may not vote on this poll |
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#10
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Ok, after some testing after patching, i made some kind of review.
Res: 1680 x 1050 60mhz Settings: very high AA: 2x EF: off First test was without Dxtory (FPS limiter) second test was using Dxtory 1º launched the sim using Dogficght low mission to test (as is the mission i mostly fly) and see that FPS were locked at 60 (my refresh rate) all the time with some minor drops to 55 in some ocations, but stutters still there less than before but still annoying. After some fighting, went to see how performance is over land, fps were 50-55 when i start to get close to it. here were issues start, as far as fps were way good a really annoying stuttering start and fps start to fluctate from 45-50 high to 12-18 lowest, without any reason even if i was looking at a fixed point fps were crazy and plenty of stutters. 2º start same mission but this time using Dxtory with FPS limited at 40fps. As the mission starts FPS were locked at 40 all the time exept when i started to follow a spit in a 90º climb and start to close in with my emil fps drops down to 17, with no reason as sky is the less graphical charge, so the problem when closing into planes is still there. So apart from that with Dxtory the fight over water was smooth as it can be, so i went to land my plane, with locked 40fps as i start to aproach land fps start to fluctate again but due to this tool were in a small range 36-40 to 26-32 and again without any reason when flying close to groud and over land stutters were so annoying even at 40 fps, what it makes as in the first test really buggy to fly properly over land. As far i could see as luthier said this patch was pointed mostly to mid range systems, i found after patching the game were most stable in performance, but still is not as optimized as it should be, a friend with the same PC did same test at lower settings and had the same results, i also did some at lower setting and same results as above for that i rather to share test in very high settings. Also flew over london and is still unplayable 18-20 fps with mayor stutter. here 2 bugs i found during test 1º gosth textures when canopy is ejected from 109 (also can see the fps fluctation i said before in it's lowest peak) ![]() 2º square damage decalas on 109 wing ![]() |
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