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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Stutters and FPS post patch | |||
| Better FPS and less stutters |
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176 | 45.71% |
| Better FPS and same stutters |
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115 | 29.87% |
| Same FPS and less stutters |
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40 | 10.39% |
| Less FPS and more stutters |
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31 | 8.05% |
| Much worse FPS and much more stutters |
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8 | 2.08% |
| Much better FPS and much less stutters |
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15 | 3.90% |
| Voters: 385. You may not vote on this poll | |||
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#1
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Yesterday I got my new PC, therefore I can't compare but let me tell you my feelings about patched version.
New PC has i-2500k (not o/c...yet), 6gb ram, ati hd6850, ssd. I ran a couple of single missions in medium settings with grass/shadows/roads on and although it was quite smooth when I was alone over sea, it still has problems when flying over land or when close to other planes. Therefore game is still in unplayable status even in a brand new system |
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#2
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The problem is already recognized by luthier. It`s bug with AMD 6xxx cards.
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#3
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Game settings:
res 1280x720 full screen obj det: high effect :high decal damage: high all other: low Shadow: on grass: off roads: off We set up a server yesterday with these settings. On server in pic time were playing 16 people (was the max setting) via internet (yap it works now, it's viewable via internet) I was the host and I had with these settings max 90 fps avg 35 fps. I have to say that there were for me some microstutters for a sec only above the city and when a plane flew practical 1m over me (335th_GRAthos). The Server was playable. There were a big improvement overall. For the first time GPU-Z show utilization of GPU over 90% and the use of the memories in both my cards. A great improvement. Thank and keep the nice job! Some screen shot from the server: ![]() ![]() ![]() Check the exhaust pipes in the last 2 pictures -------------------------------------------------------------------------- OS win7pro 64bit CPU i7 extreme 980 mobo intel x58 DX58SO extreme RAM 6 gb DDR3 1600 triple channel Main HD 80 Gb SSD Secondary (game) HD 500 GB 7800 rpm GPU 2 x gtx285 SLI Monitor LG Flatron W2486L 24” wide OLED 2ms 1920x1080 full HD native Last edited by 335th_GRDedalos; 04-09-2011 at 10:42 AM. |
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#4
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for me no difference between the Beta and the New Patch
it seems that ATI 69XX Cards not good running with the game i have graphic errors like bridges on sea und overall 20-25 FPS at DX10_0 8-9 FPS at DX10_1 with details on LOW thats not fine for my system arma2 runs with 30-40 FPS with all sttings on High and 5000 viewdistance thats the power that other games runs on my system.... |
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#5
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I clicked better FPS and fewer stutters.
Just getting a couple of seconds of stutters at the start of every flight. I find, particularly over land, that it's worth a quick look around the scene to load in the scenery tiles, then it's smooth after that. As far as FPS is concerned, a very measurable improvement for me. 1280x720, everything set to High. Grass, Shadows and Roads on, AAx2. Over land average fps up from 42 to 62 Over water up from 56 to 70 Over London up from a stuttering 15 to a quite smooth 48 - 59 |
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#6
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Yeah, your mixture is too rich! Seriously, though, that's why I refuse to decrease the video effects settings - just beautiful, aren't they...
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