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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Stutters and FPS post patch | |||
| Better FPS and less stutters |
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176 | 45.71% |
| Better FPS and same stutters |
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115 | 29.87% |
| Same FPS and less stutters |
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40 | 10.39% |
| Less FPS and more stutters |
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31 | 8.05% |
| Much worse FPS and much more stutters |
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8 | 2.08% |
| Much better FPS and much less stutters |
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15 | 3.90% |
| Voters: 385. You may not vote on this poll | |||
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#1
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Reposted from patch thread:
Steam patch downloaded without issue. Seeing a decent improvement in FPS (at least +10/15 more than before) which makes the game a lot better. Still seeing the heavy stuttering however, both at loadup (initially for 10-15 seconds once in the cockpit) and throughout the flight, especially when flying low over buildings. The stutter is better, definitely, and a little loadup stutter is to be expected - but it's still very much there. Seems worst while loading models at closer ranges, buildings/trees are loading in well below the 8 kilometre draw distance (think I read 8km somewhere here..)... and that seems to cause the stutter. Specs: i5 quad core @ 3.6g o/c ATI5770 x2 (crossfire off) @ 1gig each. Win7 64 |
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#2
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I also have more microfreezes and stutters than before or at least the same amount. All settings on medium, grass, shadows and roads on. Turning grass and shadows off did not help either. I even get tiny stutters low over the channel. Over land the sim is not playable for me.
1920x1200 Intel Core i5 2500K 3.30GHz @ 4.40GHz Sandybridge CPU Asus P8P67 PRO Intel P67 (Socket 1155) DDR3 Motherboard Corsair XMS3 4GB (2x2GB) DDR3 PC3-12800C9 1600MHz Dual Channel ENGTX 285 1gb Win 7 professional 64bit Last edited by Tbag; 04-08-2011 at 08:27 PM. |
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#3
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Much better with patch on my modest setup, on own over sea can have shadows on and runs well, not so good with a few planes but better when shadows off. Land much better but even with lowest ground settings game jumps occasionally but is atleast somewhat playable, which was not the case previously! Keep up the good work!
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