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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Very nice!
A very measurable improvement for me. 1280x720, every thing set to High. Grass, Shadows and Roads on, AAx2. Over land average fps up from 42 to 62 Over water up from 56 to 70 Over London up from a stuttering 15 to a quite smooth 48 - 59 Great work guys! |
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#2
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Big improvement here as well. Thanks alot for the team!
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#3
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Good job! On my system it`s smoother and the micro stutters are mostly gone. Even in quick mission over London with 6 hurries and 9 Ju88 it`s the framerate mostly over 30!
System: Intel Q9550@3.4Ghz 4GB DDR2 Ram Geforce GTX 570 |
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#4
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please can someone post the english maddox.dll? thank youu
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#5
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Luthier, is it possible to upload a roll back patch for us HD6xxx users? As it stands, I can't fly with all this stutter, even at low settings
boo hoo lol |
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#6
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Check what Clock speeds your getting, in case it's not running at full speed etc.
__________________
i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 |
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#7
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Hi there,
also mixed results. I'd say fps went up a bit but stutters are definitely worse than with the beta patch. With the beta i had lower fps over all but the feel was much (much) smoother. fps increase most noticeable over london. @ Tower bridge ~300-400m height fps in the high 20th to 30th. Never seen that before but then the poup of the houses was much more noticeable. And of course the stutters. With beta patch i had ~12-15 fps there but the feeling was almost smooth. And if i disable AERO via the properties of the launcher.exe i can't see my previous recorded tracks any more?!? 2600K 8GB DDR3 6950 2GB Win7 64 1920x1200 med forrest, med houses, med effects, all else high shadows, streets and grass enabled Last edited by touchdown42; 04-08-2011 at 07:46 PM. Reason: add. info reg. AERO |
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#8
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Quote:
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#9
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A 6970 at full clocks and 100% load - that doesn't sound right does it. Mine is only 100% load when my clock is limited to 500 MGHz. When I force it to 880, GPU load drops a bit.
__________________
i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 |
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#10
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First post to say how impressed I am with this game now
With this new patch I'm getting great performance with graphics set to high. This is easily the best looking game I've ever seen and the fps I'm getting for how good it looks is really impressive. The ability to look and move about the cockpit with the mouse is really immerse compared to il2 1946. I found myself taking a hurricane up to high altitude with the engine starting to labour and cut with the advanced engine modelling. After spending a while setting keys and operating pitch and mix with ctrl + throttle and shift + throttle, I was looking at the exhaust colour and trying to get the best mix - so immerse. I burnt damaged the exhaust a bit after messing up coming back down A combat engagement near the cost with about 10 planes ran the same - really well. Over London I get slightly lower frames at low altitude - but still felt like a fightable fps. I'm not getting the big variation and jumps at all. I'm getting at least 30-40 fps and often more. Stuttering is mild My specs 8 gig RAM 1333Mhz Phenom II 965 X4 clocked to 3700Ghz SLI GTX470 - running in single GPU mode clocked to 710 core, 3450mhz mem WD caviar black Just awesome - I'd recommend right now to anyone with a powerful single card setup. It's probably gotta be a GTX280 or 470 or better - but man it's worth it! Can't wait for SLI and further fixes. To anyone that doesn't know, these guys will give us years of updates and new planes - just wait and see. Last edited by Pudenfuhrer; 04-08-2011 at 09:44 PM. |
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