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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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well done, luther and Co.
update worked well for me and the game starts to feel playable. Just played the airfield attack mission with about 30 planes in the air and did a lot of dogfighting over land. almost no stutters (a few exception but way within limits) and an avg. framerate of 30. C2Q 4,0 Ghz, 4 Gig ram, Geforce gtx560, Mid-high settings |
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#2
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I see noticeable improvement compared to the beta patch!
very smooth game, stutters gone. GPU load now runs at 99% ! Also CPU load increased. Very nice patch Many thanks Luthier and nice week end ! ~S~ |
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#3
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I had this occur when I heavily damaged a Dornier. It may have been there before the patch and I hadn't managed to do this much damage before!
This will be a great game and is well worth the patience needed to let the guys have the time to fix the current issues.
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#4
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Thank you guys for the fast work. Solid improvement here. Medium to low power PC.
Q6600 Quad @2.8 GX285 1gig vRAM 4gigs ddr2 With improved multicore load balancing, a new solid graphics card, and double the ram, I may not even have to build a new system. |
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#5
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Quote:
Anyway uthier and the team - great ork have a great weekend |
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#6
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Nice job! waiting for Vsync of, also.
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#7
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Thank you! This patch made the game finally playable for me on regular resolution. Keep up the good work
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#8
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Very nice!
A very measurable improvement for me. 1280x720, every thing set to High. Grass, Shadows and Roads on, AAx2. Over land average fps up from 42 to 62 Over water up from 56 to 70 Over London up from a stuttering 15 to a quite smooth 48 - 59 Great work guys! |
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#9
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Big improvement here as well. Thanks alot for the team!
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#10
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Good job! On my system it`s smoother and the micro stutters are mostly gone. Even in quick mission over London with 6 hurries and 9 Ju88 it`s the framerate mostly over 30!
System: Intel Q9550@3.4Ghz 4GB DDR2 Ram Geforce GTX 570 |
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