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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Amazing as it may seems... but the game stutters a lot MORE now than before the patch...
There are huge freezes when getting close to an enemy fighter. The game almost stops to a freeze... Never happened before, the game did run perfectly on medium config... Is there a way to de-install this patch via Steam? Does anybody knows ?? Thanks Rick system E7500 2,93mhz, 4gb DDR2 800, GTS450 1GB Last edited by Rickusty; 04-08-2011 at 06:49 PM. |
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#2
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Quote:
Appreciate the effort, but |
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#3
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Maybe its my computer idk,but the game seems to be running worse for me,i have everthing on medium and still i get stuttering and low fps,tryed on low,no difference,high is a complete disaster,anyone with the same problem?
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#4
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Drats, we got three more reports about it from other uses, and the cards they have are HD 6950, HD 6870, HD 6850 and 6970. Clearly there's a pattern there. We'll be looking into this ASAP.
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#5
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Solve multiplayer too pls.
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#6
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Thanks Luthier. In case anyone's thinking 'I'll put the beta patch back in' ...it doesn't work lol
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#7
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I need that maddox.dll in english too, if someone can upload it ?
also i was fliying over the ocean and a huge tree popped out haha , well besides that huge fps inprovement. |
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#8
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I have the english maddox.dll that I got from the beta patch, I could link it, but I'm not sure it works and I'm not at my computer right now to test it.
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#9
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Game refuses to run post patch, launcher starts up and crashes, have tried deleting config files, but still no joy.
Intel i7 990X six core @ 3.46GHz, 8GB Corsair Vengeance 1866MHz DDR3, ATI Radeon HD 6990 4096MB, Intel X25-M Mainstream SSD, and Asus X58 Sabertooth TUF motherboard, all stock speeds running under Win7 64. |
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#10
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Alright guys,
here comes a system log file. System QuadCore Intel Core i5-2500K Quad Core OCed to max. 4,2 Ghz Gigabyte GeForce GTX 460 Video Adapter 8GB RAM Intel SSD (Win7x64 & Game installed on SSD) Settings were on medium, with grass disabled, low trees and low buildings, 1920x1080. CPU load is a bit better, last time Core 1 was at about 50%, cores 1-3 were almost idle. This time, load on core 2 is a bit higher. As you can clearly see, there is the same problem like in a log that was posted about two weeks ago. The launcher.exe takes up 100% of the VRAM in a few seconds, the other system components seem a bit bored meanwhile. Visually, there was little to no improvement. FPS were up a bit, but the stutters remain. |
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