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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-08-2011, 06:31 PM
Rickusty Rickusty is offline
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Amazing as it may seems... but the game stutters a lot MORE now than before the patch...

There are huge freezes when getting close to an enemy fighter.
The game almost stops to a freeze...
Never happened before, the game did run perfectly on medium config...

Is there a way to de-install this patch via Steam? Does anybody knows ??

Thanks

Rick

system
E7500 2,93mhz, 4gb DDR2 800, GTS450 1GB

Last edited by Rickusty; 04-08-2011 at 06:49 PM.
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  #2  
Old 04-08-2011, 06:36 PM
Derinahon Derinahon is offline
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Quote:
Originally Posted by Rickusty View Post
Amazing as it may seems... but the game stutters a lot MORE now than before the patch...
Well I'm the same, my processor usage (1st core) is down to about 30% the others working little as before, the game stutters like crazy - worse than ever. Most of the buildings a being drawn in at about 200m and the trees are flat, only rendered fully at about 200 meters too.

Appreciate the effort, but
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Old 04-08-2011, 06:38 PM
=XIII=Shea =XIII=Shea is offline
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Maybe its my computer idk,but the game seems to be running worse for me,i have everthing on medium and still i get stuttering and low fps,tryed on low,no difference,high is a complete disaster,anyone with the same problem?
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Old 04-08-2011, 06:44 PM
luthier luthier is offline
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Quote:
Originally Posted by =XIII=Shea View Post
Maybe its my computer idk,but the game seems to be running worse for me,i have everthing on medium and still i get stuttering and low fps,tryed on low,no difference,high is a complete disaster,anyone with the same problem?
Drats, we got three more reports about it from other uses, and the cards they have are HD 6950, HD 6870, HD 6850 and 6970. Clearly there's a pattern there. We'll be looking into this ASAP.
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Old 04-08-2011, 06:45 PM
SF22 SF22 is offline
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Originally Posted by luthier View Post
Drats, we got three more reports about it from other uses, and the cards they have are HD 6950, HD 6870, HD 6850 and 6970. Clearly there's a pattern there. We'll be looking into this ASAP.
Solve multiplayer too pls.
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Old 04-08-2011, 06:47 PM
Derinahon Derinahon is offline
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Thanks Luthier. In case anyone's thinking 'I'll put the beta patch back in' ...it doesn't work lol
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  #7  
Old 04-08-2011, 06:51 PM
gheoss gheoss is offline
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I need that maddox.dll in english too, if someone can upload it ?

also i was fliying over the ocean and a huge tree popped out haha , well besides that huge fps inprovement.
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Old 04-08-2011, 06:59 PM
akodonnell akodonnell is offline
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Quote:
Originally Posted by gheoss View Post
I need that maddox.dll in english too, if someone can upload it ?

also i was fliying over the ocean and a huge tree popped out haha , well besides that huge fps inprovement.
I have the english maddox.dll that I got from the beta patch, I could link it, but I'm not sure it works and I'm not at my computer right now to test it.
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Old 04-08-2011, 06:52 PM
Blue Scorpion Blue Scorpion is offline
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Game refuses to run post patch, launcher starts up and crashes, have tried deleting config files, but still no joy.

Intel i7 990X six core @ 3.46GHz, 8GB Corsair Vengeance 1866MHz DDR3, ATI Radeon HD 6990 4096MB, Intel X25-M Mainstream SSD, and Asus X58 Sabertooth TUF motherboard, all stock speeds running under Win7 64.
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Old 04-08-2011, 07:01 PM
Wurschtie Wurschtie is offline
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Alright guys,

here comes a system log file.

System
QuadCore Intel Core i5-2500K Quad Core OCed to max. 4,2 Ghz
Gigabyte GeForce GTX 460 Video Adapter
8GB RAM
Intel SSD (Win7x64 & Game installed on SSD)


Settings were on medium, with grass disabled, low trees and low buildings, 1920x1080.

CPU load is a bit better, last time Core 1 was at about 50%, cores 1-3 were almost idle. This time, load on core 2 is a bit higher.

As you can clearly see, there is the same problem like in a log that was posted about two weeks ago.
The launcher.exe takes up 100% of the VRAM in a few seconds, the other system components seem a bit bored meanwhile.

Visually, there was little to no improvement. FPS were up a bit, but the stutters remain.
Attached Files
File Type: zip 20110330 IL2CloD_2011-04-08_19-47-27_log.zip (4.1 KB, 46 views)
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