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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Even if I'm very unhappy about CoD's current state, I can't deny that RoF was facing some massive troubles in its' initial release. Not as bad as CoD though, but still.
About the whole "performance / visuals" topic, I guess we'll have to wait and see. Hopefully the major hic-ups will get ironed out in the near future. Last edited by Fritz X; 04-08-2011 at 01:46 PM. |
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#2
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Quote:
![]() No doub it looked and perform good, but no wonder why ... |
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#3
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Sorry, but that has got nothing to do with the performance of the game engine.
Of course there were very few flyables in RoF at first, but how does that influence the game's performance? |
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#4
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Quote:
If ClOD was delayed just a week the shuttering patch was included. So in the case of Rise of Flight if you develop less planes you can invest more resources and time in the game engine. |
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#5
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ROF was unplayable for me (just after release)..massive stutters etc....and is optimised pretty well today (with some graphical glitches above no mans land, flashing/flickering textures etc.) ......however I must admit that some folks had smooth gameplay right from the start....
Looks like I will need to pass through same "horror" again...its my destiny with sims I like, it seams.... |
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#6
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Tvrdi,very true.Although,I still can't play online in RoF for more than a few minutes without being kicked out,and thats the only game that happens with.
Their online code is crap. |
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#7
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everything is happenin through master server which can be buggy sometimes...but recently that settled and you can play online no probs...the things that bothers me with their multiplayer is bad optimisation of ground units...you cant use more than few units without crashes when more ppl are on the same server...
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#8
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RoF has been pure hell for me for the first half year, nothing but crashes and stutters. Another half year went past and 777 studios took over development which resulted in its succes, at least for me. I find it very enjoyable but it's lacking serious content, in terms of game features. Especially online there's not much do do except for being a wannabe Richthofen in a Dr1. Nothing wrong with that though. Although the actual ' war ' in the game is very very limited to the air and especially fighter vs fighter I prefer IL2 1946 much more. Now that 777 studios released a 2 seater I was happy, finally something to ground pound in and create a real war scenario. The aircraft is limited however to a quick offline dogfight mode, and online play, they did not add any missions for it. There's I think 2 'realism' servers which you can use the 2 seater if you are lucky ( not all the time) and then you better start praying you get across the enemy lines
The RoF-future is bright though, it's only on a rather slow pace. So for me the sim ranking on the moment is: 1: IL2-1946 2: RoF 3: IL2-Cliffs of Dover 4: DCS series ( Ka50,A-10c) CoD and RoF are very competative right now, but due to performance limitations I can't get the 'War' feeling out of CoD yet, so I decided it deserved 3rd place. Last edited by Sven; 04-08-2011 at 02:27 PM. |
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#9
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This is my "comparisons".......about the engine at least.
Looks great, isn't it!? London after the beta pacth (thank, now i can fly over the city.......) |
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#10
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So.....you took some screens of COD on minimum settings and some screens of ROF on max...........hardly conclusive.
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