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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-07-2011, 06:27 PM
z0ttel z0ttel is offline
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I've just monitored some resources during the replay of a pre-defined 'benchmark' track: CPU usage is slightly lower (78% vs. 81%), VRAM and GPU don't hit their 100% limit any more. Didn't find any other component (RAM and HDD) which runs near the 100% limit.

So looking at that data, the sim should run smoother than before, but unfortunately, my personal feeling is that things got even worse. Micro-stuttering, sounds out of sync with video (while firing guns) all is still present.
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Old 04-07-2011, 06:31 PM
Gourmand Gourmand is offline
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geforce 8800GTX, 4g ram , dual core 2,66mHz :

the fps is still low but the game is fluid, the patch improve it ( thanks )


i have not set to full setting, but the graphism is not too bad...

it's a good begin... not finished, but a good begin,
no bug to declare
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Old 04-07-2011, 06:34 PM
andmcq andmcq is offline
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^^^ The 8800 is quite an old GPU now... but still, I think you could improve your CPU speed
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Old 04-07-2011, 06:46 PM
slm slm is offline
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Single missions over the sea were quite playable now. Still there were very annoying stutters where it matters most - when approaching another plane. Flying over small French coastal towns was quite ok, but over bigger towns FPS dropped to 0 for moments.

Very nasty thing that sometimes happens is that your plane just stops responding to game controller movements and view change commands. In console there are often error messages in these cases like some sound file not found (for example defiants.wav). No idea if these bugs somehow cause this losing control of the plane.

Q6600, 2GB RAM, ATI HD 9650 2GB, WinXP SP3
  #5  
Old 04-07-2011, 06:38 PM
No601_Swallow No601_Swallow is offline
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In case it helps:

Intel Core 2 Quad (2.4 ghz)
Asus P5K mobo
4 Gb DDR2 ram
Radeon 5770 (1 Gb vram)
Windows 7 Pro 32 Bit

Patch installed fine, runs fine (1280 x 1024).

Noticeably smoother over land. Stutters much reduced. Textures seem to load faster (so fewer freezes when the mission starts). Buildings and trees on "Low", everything else on medium or high. Missions, mostly around Tangmere/Portsmouth/Isle of Wight, are with very few aircraft, though. (I have realistic expectations at this point.)

Not perfect yet, and FPS can't be much above 30 or so (haven't measured it, though), but noticeable increase in performance.

Thank you very much. A work of art just got even more gorgeous. (For me, at least).

Last edited by No601_Swallow; 04-07-2011 at 06:43 PM.
  #6  
Old 04-07-2011, 06:47 PM
Lensman_1 Lensman_1 is offline
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Smile Positive response.

Hello.

I've got an improvement in many ways.
I've got smoother progress over land and London, the latter is a joy to fly over now.
TrackIr is controlling the cockpit much better, you seem to have added a notch position at the centre of the console and that is VERY helpful.
The transition from straps loose to straps tight is very much improved and now doesn't confuse the Hell out of me.
The aircraft seem more stable, either because you've altered the flight model or because you've altered the control input routines, I don't know which.
I'm getting no problems at all over the channel, the application is flawless in combat there and improvements over land. I flew off the water over the south coast and saw very little problems.
I am getting the unfortunate black screen on loading but as has been stated just click on the desktop during the visible load and all is well.
Well done dev team, now make it better ...

---

Windows 7 64bit @ 1920 x 1200
i7 975 @ 4.2Ghz
12 Gb ram
Raid 0 SSD (OCZ Vertex)
Twin GTX580 GPU (disabled SLI for COD) with 267.24 beta drivers
Creative Titanium Fatality audio
Asus Rampage II Extreme board

Last edited by Lensman_1; 04-07-2011 at 07:56 PM.
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