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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-07-2011, 06:15 PM
naz naz is offline
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Quote:
Originally Posted by Strike View Post
Hi!

For me, the biggest difference with the patch was the fixing of the mismatched physical model/visual model gunfire causing the guns to go everywhere Made the dogfights much more ammunition-economic


I must say I notice little to no improvement in FPS though. Perhaps a little bit when staring down into the instrument panel. This used to be quite laggy, not so much any more. Seems like micro stutters appear when closing in on a new 3D model LOD. Like when the game has to load 5 more detailed hurricanes as you approach them, I get microstutters.

Also when looking around fast at different angles at the ground. Seems like the engine is strained during loading of trees/buildings/Shadows and whatnot!
Pretty much exactly sums up my experience with the patch as well, although I would probably not use the word "micro" for the stutters I see, especially over land ... they can be pretty bad on my computer. I think the xfire and multi core patches are what will make the game really improve on my machine (hopefully).

Still thoroughly enjoying fights over the channel while i wait though!

My Specs:
i7 950 @ 3.66Ghz
6 Gig RAM @ 1600
ATI 5970
Win 7 64 bit

Last edited by naz; 04-07-2011 at 06:17 PM.
  #2  
Old 04-07-2011, 06:27 PM
z0ttel z0ttel is offline
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I've just monitored some resources during the replay of a pre-defined 'benchmark' track: CPU usage is slightly lower (78% vs. 81%), VRAM and GPU don't hit their 100% limit any more. Didn't find any other component (RAM and HDD) which runs near the 100% limit.

So looking at that data, the sim should run smoother than before, but unfortunately, my personal feeling is that things got even worse. Micro-stuttering, sounds out of sync with video (while firing guns) all is still present.
  #3  
Old 04-07-2011, 06:31 PM
Gourmand Gourmand is offline
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geforce 8800GTX, 4g ram , dual core 2,66mHz :

the fps is still low but the game is fluid, the patch improve it ( thanks )


i have not set to full setting, but the graphism is not too bad...

it's a good begin... not finished, but a good begin,
no bug to declare
  #4  
Old 04-07-2011, 06:34 PM
andmcq andmcq is offline
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^^^ The 8800 is quite an old GPU now... but still, I think you could improve your CPU speed
  #5  
Old 04-07-2011, 06:46 PM
slm slm is offline
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Single missions over the sea were quite playable now. Still there were very annoying stutters where it matters most - when approaching another plane. Flying over small French coastal towns was quite ok, but over bigger towns FPS dropped to 0 for moments.

Very nasty thing that sometimes happens is that your plane just stops responding to game controller movements and view change commands. In console there are often error messages in these cases like some sound file not found (for example defiants.wav). No idea if these bugs somehow cause this losing control of the plane.

Q6600, 2GB RAM, ATI HD 9650 2GB, WinXP SP3
  #6  
Old 04-07-2011, 06:38 PM
No601_Swallow No601_Swallow is offline
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In case it helps:

Intel Core 2 Quad (2.4 ghz)
Asus P5K mobo
4 Gb DDR2 ram
Radeon 5770 (1 Gb vram)
Windows 7 Pro 32 Bit

Patch installed fine, runs fine (1280 x 1024).

Noticeably smoother over land. Stutters much reduced. Textures seem to load faster (so fewer freezes when the mission starts). Buildings and trees on "Low", everything else on medium or high. Missions, mostly around Tangmere/Portsmouth/Isle of Wight, are with very few aircraft, though. (I have realistic expectations at this point.)

Not perfect yet, and FPS can't be much above 30 or so (haven't measured it, though), but noticeable increase in performance.

Thank you very much. A work of art just got even more gorgeous. (For me, at least).

Last edited by No601_Swallow; 04-07-2011 at 06:43 PM.
  #7  
Old 04-07-2011, 06:47 PM
Lensman_1 Lensman_1 is offline
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Smile Positive response.

Hello.

I've got an improvement in many ways.
I've got smoother progress over land and London, the latter is a joy to fly over now.
TrackIr is controlling the cockpit much better, you seem to have added a notch position at the centre of the console and that is VERY helpful.
The transition from straps loose to straps tight is very much improved and now doesn't confuse the Hell out of me.
The aircraft seem more stable, either because you've altered the flight model or because you've altered the control input routines, I don't know which.
I'm getting no problems at all over the channel, the application is flawless in combat there and improvements over land. I flew off the water over the south coast and saw very little problems.
I am getting the unfortunate black screen on loading but as has been stated just click on the desktop during the visible load and all is well.
Well done dev team, now make it better ...

---

Windows 7 64bit @ 1920 x 1200
i7 975 @ 4.2Ghz
12 Gb ram
Raid 0 SSD (OCZ Vertex)
Twin GTX580 GPU (disabled SLI for COD) with 267.24 beta drivers
Creative Titanium Fatality audio
Asus Rampage II Extreme board

Last edited by Lensman_1; 04-07-2011 at 07:56 PM.
  #8  
Old 04-07-2011, 06:28 PM
sod16 sod16 is offline
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Running on Very high on a windows 720p res I see roughly 8 to 60 FPS over london.

It is very unstable (Frames) over london and there is a LOT of texture popping. It looks horrible, I'm guessing Quad core optimisation will fix it
  #9  
Old 04-07-2011, 06:48 PM
69iAF~Mike 69iAF~Mike is offline
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Before patch- 25FPS average, Medium-Low settings with trees off, flying east, away from London.

After patch- 25-35 FPS, Maximum settings on everything (AE filter off), same flight. About 16FPS over medium sized towns, 8FPS over London up to 1000ft.

Had to enforce full 3d Clock speeds with ATI Tray Tool, otherwise I'd get 12 FPS with 300/300 clocks.

AA set to 4X but made very little performance and visual difference, if any.

Sometimes the game would freeze for several seconds when flying lower than 1K ft.

Overall, very satisfied with the patch! I don't plan on flying with max settings anyway, but good to know that the performance is acceptable there, too.

Windows 7 Ultimate 64bit
Sapphire HD6870 (default 3D clocks)
PhenomII X4 955
4GB DDR3

Last edited by 69iAF~Mike; 04-07-2011 at 07:00 PM.
  #10  
Old 04-07-2011, 06:56 PM
Hood Hood is offline
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Change resolution from 1680 x 1050 to 1920 x 1200 and the game closes, leaving the desktop at 1680 x 1050. Change the monitor resolution back to 1920 x 1200 resolution and I see the UBI flash screen etc but in game it is still 1680 x 1050. Repeat ad nauseum.


i7-950 @ 4.3Ghz
Asus Sabertooth mobo
Gigabyte GTX 470 SOC (270.xx drivers)
6Gb DDR3 PC3-12800C8 1600MHz
Asus Xonar D2X
W7 Service pack 1
Dell Ultrasharp 24" monitor

Plus cannons in the 109 don't seem to do anything!

Hood
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