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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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My results same as before patch(yes version checked)
Stuttering is here as before, when i play at some time it comes better but those houses is really performance hog to me, couple of houses and game is warping, not trees and nothing else, but houses. So no difference for me My rig Ati 5970 6gig DDR3 Win 7 64bit i7 920 3,6GHz how this game can be so fast mission loading times, A-10 and RoF first loading takes much much longer. Seems to this game loads after mission is loaded?? |
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#2
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So... no difference and for me !!!
![]() My rig Ati 5970 6gig DDR3 Win 7 64bit i7 950 |
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#3
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Quick toughts on the patch.
First of all i set my graphics to Full HD, AAx8, epifilter false, all graphics verry high, exept buildings and trees amount. Pthemon II X6 1055T 3.8 ghz 4 gigs of ram HD 6970 2gb Last edited by Elixx; 04-07-2011 at 12:58 PM. |
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#4
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Performance in general appears to be significantly better, but the stuttering remains, even over water. It doesn't seem to reduce over time either. Input lag also remains, though it appears slightly reduced.
I've been able to do the Dogfight: Advantage Allies mission and actually shoot planes down, which is nice. I'm running 1920 x 1200 and have been able to go from Very Low settings pre-patch to a Custom setting half way between High and Very High. The framerate seems to hold up ok now, it's just the stuttering that's killing it. Core i7 930 @ 3.6GHz, 6GB DDR3 @ 1600MHz, 2 x Radeon 6950 2GB in Crossfire Last edited by Psycho_Ch!cken; 04-07-2011 at 01:01 PM. Reason: Fixed typo |
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#5
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S!
Same bug here as mentioned above, if running other resolution than desktop the game is not going fullscreen. Back to testing. |
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#6
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