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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-07-2011, 10:55 AM
I/JG27_Zimmi I/JG27_Zimmi is offline
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Join Date: Oct 2007
Posts: 6
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No matter which settings I use (forrest on/off, building details etc.) I get 30-50 frames with mini freezes all the time. It seems to me even less playable with fast movements than before. Even Photoshop in background with 1 GB file being worked, does not significantly effect the framerate.

Affinitymask set to 0, 15, and 255 btw.

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2600k, GTX 560 Ti Phantom II 2GiG, 16Gig Ram 1600MHz

Last edited by I/JG27_Zimmi; 04-07-2011 at 10:57 AM.
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Old 04-07-2011, 10:58 AM
andmcq andmcq is offline
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Join Date: Apr 2011
Location: QLD, Australia
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Well, so far in 10mins of testing I've seen;

- Substantially smoother framerate + general FPS improved (actually playable in limited testing)

- AI planes don't show up in some of the quick missions?
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Old 04-07-2011, 01:38 PM
tf_neuro tf_neuro is offline
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Join Date: Mar 2011
Location: Sol III, Milky Way
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Installed and quick tested: no difference worth mentioning.
Will try again when I get an nVidia 460 video card with 2GB RAM. Hope that's enough for 3840x1024.

Game is (barely) playable at 2400x600 but looks horrible. Medium-low settings, cockpit looks good, anything else doesnt. Would look much better if at least antialiasing worked. Too bad it doesnt.

After the patch, I tried running at 3840x1024 but the game stuttered as hell, FPS around 8, low settings.

Back to 2400x600 (which was playable before the patch, anyway), maybe it is slightly better compared with pre-patch... or maybe it's a placebo effect. Antialiasing still not working. Not working using the in-game setting, not working if I force it through nVidia control panel (yes, does work on other games, including IL-2 '46)

specs:
i7 970 @3.60
Rampage 3
6GB DDR3 @2000
GTS250 1GB
Triple Head Analog (3840x1024 max)

Last edited by tf_neuro; 04-07-2011 at 01:43 PM.
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