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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-06-2011, 01:44 PM
reflected reflected is offline
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Originally Posted by csThor View Post
Some people (looks at the "post" above) really ought to remove their head from the heap of sand they're currently sticking in, take off the pink-tainted goggles and get some dose of reality for a change.

luthier has already stated that recording own samples was not possible with their budget.

So ... what's not to understand about that? And that they have not licensed other samples tells me that this would also cost too much (for their budget). Is it really that hard to understand? Jeez!
It's not hard to understand, it's hard to believe

Such a great sim with prehistoric sounds...

Do you get paid by them or are you hearing impaired? Because I see no other reason for attacking me or anyone who don't like these awful sounds.
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  #2  
Old 04-06-2011, 02:00 PM
csThor csThor is offline
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It's not hard to understand, it's hard to believe

Such a great sim with prehistoric sounds...

Do you get paid by them or are you hearing impaired? Because I see no other reason for attacking me or anyone who don't like these awful sounds.
I didn't "attack" ... and certainly not for not liking the sounds. I found the statement ludicrous that MG should have taken "some" sound samples from somewhere else. Which is a ludicrous remark considering how this world is with "intellectual property" and every dog and his fleas wanting considerable cash for any hiccup of them ever recorded.

I wasn't diplomatic, I admit as much, but my patience with some topics is rather thinly stretched these days.
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Old 04-06-2011, 02:09 PM
reflected reflected is offline
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Ah ok, I see.

Well, let's hope they'll improve it one day, then.
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Old 04-06-2011, 02:16 PM
csThor csThor is offline
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Unless there are valid technical reasons for not doing it I'd rather have them open the sounds (after giving us more of a sound menu to fiddle with, that is). It removes a considerable headache for them and silences the "sound snipers".
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Old 04-06-2011, 02:33 PM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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Unless there are valid technical reasons for not doing it I'd rather have them open the sounds (after giving us more of a sound menu to fiddle with, that is). It removes a considerable headache for them and silences the "sound snipers".
hear hear, I'd rather see a lot more of improvements and optimalizations FIRST before unlocks and mods and stoff like that.
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Old 04-06-2011, 04:09 PM
Bf110pilot Bf110pilot is offline
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This game has been in development for 7 yrs or so and real sounds should be expected. I would pay 20 more US dollars for the game to have realistic dynamic sounds. Who would as well?

http://www.youtube.com/user/jafaem
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