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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-06-2011, 10:58 AM
fireflyerz fireflyerz is offline
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Oh dear we are an angry little man
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  #2  
Old 04-06-2011, 11:03 AM
diveplane diveplane is offline
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make the audio side of the sim open easy edit .wav format or .ogg
so we can edit the sounds to our liking, or dev team create a .sfs unpacker.


i could get the sounds beautiful ingame.
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Old 04-06-2011, 11:08 AM
andmcq andmcq is offline
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Forget what the devs do with the sound, what we need (and I assume this will happen because this is a mod-friendly kind of game) is for a sound pack mod. The sounds ATM in this game are easily the worst quality I've heard in the last decade. Really, really bad, the game sounds almost sound monotone??
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Old 04-06-2011, 11:07 AM
Blackdog_kt Blackdog_kt is offline
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External sounds need work, true.

The in-cockpit sounds are fine in my humble opinion. Even if we had a mod-pack i'd probably use the stock sounds for the cockpit views because they help me operate the engines properly without looking at the instruments.

Modded sounds are generally great, but unless they are completely dynamic they are not useful for flying with full CEM. This is not an issue for IL2 where nothing overheats or breaks in a realistic manner and that's why i use mods in that, but it's a totally different story with CoD.

Good or bad, the in-cockpit sounds in CoD let the engines talk to me and that's a big plus when flying full switch with just an ancient sidewinder precision pro stick and nothing else.
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Old 04-06-2011, 11:15 AM
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Redroach Redroach is offline
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Quote:
Originally Posted by Blackdog_kt View Post
External sounds need work, true.

The in-cockpit sounds are fine in my humble opinion. Even if we had a mod-pack i'd probably use the stock sounds for the cockpit views because they help me operate the engines properly without looking at the instruments.

Modded sounds are generally great, but unless they are completely dynamic they are not useful for flying with full CEM. This is not an issue for IL2 where nothing overheats or breaks in a realistic manner and that's why i use mods in that, but it's a totally different story with CoD.

Good or bad, the in-cockpit sounds in CoD let the engines talk to me and that's a big plus when flying full switch with just an ancient sidewinder precision pro stick and nothing else.
I second that post 100%.
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  #6  
Old 04-06-2011, 11:29 AM
esmiol esmiol is offline
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some of you ask why a sim i not open moddinf for sound? or for anything else?

god it is a sim... open everything and in three month you fly a stuka wit the sound engine of an F18 hornet and the fly model of a space shuttle!.

stop whining for stupid reason and wait. god! go to record your own sound and give yout right to 1C !
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