Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-06-2011, 08:23 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Rivers and waterways: They get wider in the distance which looks very odd, should be that they get smaller. I guess it's something to do with the way that the engine generates a lower resolution terrain for distant landscape.
  #2  
Old 04-06-2011, 08:39 AM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Quote:
Originally Posted by Dano View Post
Rivers and waterways: They get wider in the distance which looks very odd, should be that they get smaller. I guess it's something to do with the way that the engine generates a lower resolution terrain for distant landscape.
And while we're on the topic I'm sure it's been mentioned but the wave height is too great, especially on the rivers where it is very noticeable.
  #3  
Old 04-06-2011, 11:09 AM
poudjik poudjik is offline
Registered Member
 
Join Date: Jul 2010
Posts: 3
Default

when we start the game we're dropped onto a bugged menu where we can't do anything. Still can't play the game AT ALL since the release...

issue described here under "CoD won't fully start up"
http://forum.1cpublishing.eu/showthread.php?t=19862



My specs:

STEAM VERSION of COD

Vista 64
Quad Q9550
Ati 4890 1gb
6Gb RAM
  #4  
Old 04-06-2011, 11:48 AM
swiss swiss is offline
Approved Member
 
Join Date: Mar 2010
Location: Zürich, Swiss Confederation
Posts: 2,266
Default

Need:
AUDIO: Volume


Can't believe it's not there.
  #5  
Old 04-06-2011, 11:58 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Quote:
Originally Posted by swiss View Post
Need:
AUDIO: Volume


Can't believe it's not there.
Indeed, noticed that last night.
  #6  
Old 04-06-2011, 12:08 PM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by swiss View Post
Need:
AUDIO: Volume


Can't believe it's not there.
Definitely! We could not hear eachother on TS3 until we edited the volume in conf.ini


Quote:
There comes a point where you need to put a steak in the ground.
George W. ??
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
  #7  
Old 04-06-2011, 12:47 PM
b101uk b101uk is offline
Approved Member
 
Join Date: Apr 2011
Location: UK
Posts: 80
Default

I have found a terrain problem ware the height is misplaced.

Its on the south cost of England, near waypoint 5 of the early campaign mission ware you are transferring from Tangmere (Hurricane) to a spitfire squadron some way along the south cost and you get bounced by ~6 bf109 about 2min after takeoff.

shot_20110405_231549.jpg
  #8  
Old 04-06-2011, 01:12 PM
CharveL CharveL is offline
Approved Member
 
Join Date: Jun 2010
Posts: 366
Default

Quote:
Originally Posted by b101uk View Post
I have found a terrain problem ware the height is misplaced.

Its on the south cost of England, near waypoint 5 of the early campaign mission ware you are transferring from Tangmere (Hurricane) to a spitfire squadron some way along the south cost and you get bounced by ~6 bf109 about 2min after takeoff.

Attachment 5236
There must be a couple of those kicking around as I flew by one in the middle of a river somewhere.
  #9  
Old 04-06-2011, 01:50 PM
kingpinda kingpinda is offline
Approved Member
 
Join Date: May 2010
Posts: 184
Default fuel cock#1 hurricane with limited fuel disabled is bug.

Hi there,

Klem and I posted somewhere on here about a fuel cock problem with the hurricane where it was unresponsive to mouse clicks and binds.

The problem is the following: If you disable "limited fuel" in realism then you can't operate the fuel cock.

Since the fuel cock in the campaign (this is the only game option i have tested) is set to off initially this causes serious problems for take off. Read:you can't

So be sure to set "limited fuel" to ON in realism menu untill the devs can fix this.
  #10  
Old 04-06-2011, 12:01 PM
Corrvan Corrvan is offline
Approved Member
 
Join Date: Mar 2011
Posts: 18
Default

Quote:
Originally Posted by poudjik View Post
when we start the game we're dropped onto a bugged menu where we can't do anything. Still can't play the game AT ALL since the release...

issue described here under "CoD won't fully start up"
http://forum.1cpublishing.eu/showthread.php?t=19862

I also have this issue, Windows 7 64
STEAM VERSION
i7 2.66ghz
Nvidia GTX 480
6 gig corsair ram
I've also posted in that thread, but would really like to be able to launch the game so I can complain about horrible frame rates too!

Last edited by Corrvan; 04-06-2011 at 12:04 PM.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:16 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.