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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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eh.. not exactly. I'm in the heavy transporter, they aren't asking for money, no dialog, no "death cut-scene", Argon itself is completely safe. They just openly attack me as soon as I arrive at a different system, however due to their sheer firepower the game immediately pauses from my mother-ship's health dropping below 50%, then 20%, then well... boom, all within less than a single second, far too little time to turn around and run back through the gate.
I didn't think that it would help but I when back to the last autosave, and it looks like the pirate blockade isn't around anymore, maybe its somehow related to lingering around too long before completing the mission? But it still looks like some kind of game bug, I don't know... Funny thing, I didn't think this game had autosaves, maybe because I died half a dozen times before it ever made one for me... |
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#2
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The thing is very early in the game if you deviate even a little bit from the path that is laid out before yo u, you die. Pure and simple. You don't get any free roam ability until after you have completed a delivery in Hephaestus system and do some some story based stuff. You are stuck on a rail until you have a proper mothership with an actual fighter hanger and clean papers for it.
The story will tell you when that is and until then breaking from the story is death. There is lots of free roam in this game but the first hour or so is a pest. Hope that helps. |
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