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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hmm.
12 Gb Ram Game set on very high, but not building/tree's. I used task manager to view RAM usage. 58% RAM usage over London, 6.96Gb of 12Gb. Exited CoD, 19% RAM usage, 2.34Gb. CoD therefore used: 4.62Gb |
#2
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I'd say it takes advantage of what ever it see's. Obviously cannot see much on 32bit.
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#3
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Dev team isn't saying nothing bout 64bit. I'm guessing there would not be a 64bit .exe. Dcs a-10 had both 32bit and 64bit exe's early in the beta stage. Don't you have to write the game for 64bit from the beginning? Any programers here?
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#4
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Although the devs haven't said anything, it does look like it's designed for 64 bit. |
#5
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What we have learned from how 1C responds ( or not) to embarrassing questions should tell us were it is going...
![]() In every "patch update" thread Luthier wrote, the 64 bits question has been raised from members witout any feedback from Luthier...No mention either in his 7 point steps toward technical glory about 64 bits...Never heard anything from Oleg nor Luthier about 64 bits...But is it really essential for future developpement ? If it is, it would have been a risky decision from 1C not to include 64 bits in the code ... ![]() Salute ! |
#6
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How does it look like it's designed for 64 bit?
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#7
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#8
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I think that is overly simplistic to assume that you can simply subtract those numbers to find out what cod was consuming. What is the actual process using in task manager / process explorer?
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#9
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Well, I garentee its CloD as windows does not magically start eating more ram. Although, I retested today and It took 55%, so I don't know what is going on.
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#10
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i´ve learned a 32-bit system can´t handle more than 3,2GB at all. When Cod is using more than 3,2GB, then.......so the threat makes no sense for me.
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