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| Performance threads All discussions about CoD performnce |
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#1
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OK here we go:
Plane details always HIGH, AA @ 8x (rest see tests), FPS limited at 30 FPS 800x600 @ LOW VRAM: 950MB, GPU Load 14% max Overall smooth gameplay with a microstutter here and there. 800x600 @ MEDIUM VRAM: 1117 MB, GPU Load 27% max, avg around 20% Still quite smooth but stutters getting longer and FPS drops below 30 800x600 @ HIGH VRAM: 1338 MB, GPU Load 68% max, avg around 38% Stuttering becomes annoying, FPS over detail goes down to 15, Dynamic Shadow in the cockpit is not allways OK. 1024x768 @ LOW VRAM: 1020 MB, GPU Load 27% max Gameplay OK, microstutters a bit more then 800x600 1024x768 @ MEDIUM VRAM: 1190 MB, GPU Load 40% max, avg around 30% Stutter is frequently there when terrain or environment is detailed, becomes unpleasent to play. 1024x768 @ HIGH VRAM: 1398 MB, GPU Load 85% max but avg 45-50% Unplayable, way to much stuttering and the dynamic shadowing is not always OK, lot's of shimmering. Control should be possible through NVCP to cure this and get better Image Quality. |
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#2
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Great to know, many thanks !
This also shows that the moment somebody increases the amount of "eye-candy" the memory usage is reaching the max available on the GPU. From all posts read, on Friday they will begin testing the next patch and the trees and buildings are undergoing major tuning. Also interesting to see that already at 800x you need to have 1Gb VRAM Trees is the first thing I swiched OFF at least until the next patch. Thanks for sharing and RGDS, @Skinny: Thanks for the tip regarding afinity in Win7, I removed the Affinity line and all four cores now are running equaly at about 60-70% each Last edited by 335th_GRAthos; 04-04-2011 at 11:31 PM. |
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