![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Quote:
I played IL-2 on ADW server with about 90+ players back in 2006. |
|
#2
|
|||
|
|||
|
Nice Video, [RS]3-Pvt.Doghouse.
|
|
#3
|
|||
|
|||
|
Very very interesting. I like the 128 plane idea, all in all that is quite a number to deal with, just to stay focused on in battle. Its really amazing that the computer (amazing to me) can keep track of all those ai pilots.
Anyhow, great test, thanks for sharing. BTW: off the top of my head, how many planes flew at once in the BOB? where they in groups or one huge mass (obviously divided in their squads, etc, but in the general area in mass?) |
|
#4
|
||||
|
||||
|
128 looks promising. Not quite Eagle Day, but hopefully in a few years.
Is the voice acting and scripting that bad throughout the game? It seems to be hard coded and not open to third party addon packs. |
|
#5
|
|||
|
|||
|
A mission with 128 coop players vs similar number of AI would be quite awesome, and it seems we're not so far from it (soon the limit won't be the engine but the ability to find 128 players connecting to the same servers I would guess).
|
|
#6
|
|||
|
|||
|
Quote:
Great thread; I'm considerably more optimistic about online play now. |
|
#7
|
||||
|
||||
|
I have to ask, because this is going around SIM HQ and I'd like to nip it in the bud.
Sorry to be direct but....... Did you save a track file and convert it in CoD's AVI renderer? In other words; did you play this mission on the lowest settings possible, then save the track file which you then had CoD render into a HI DEFINITION video to play on You Tube? |
|
#8
|
|||
|
|||
|
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|