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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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i guess well have to wait till tomorrow and see if luthier can deliver the first patch with an official reponse. Fingers crossed gents.
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#2
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Mazex, thumbs up on the review!
I have never been on a forum with opinions ranging from one extreme to the next like this one. People shooting fast from the hip with a "take no prisoner" attitude. Just fantastic reading these last few weeks guys, and hell, I don't even have my copy yet. One things for certain though, I will be getting my hands on one! Cliffs of Dover has to be a masterpiece... nothing short of pure evil or greatness can come from such a release. Never has so much been crowed by so many, to so few! |
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#3
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I said it before and I'll say it again.
The people that are into software piracy are mad as hell. They have been driving us nuts talking down on the forums, since the release of BOB COD on steam. The future will require piracy protection... and the future is now. All the bit about "I won't buy it, etc" --- LOL ---- They weren't planning to buy it anyway. Hang on the ride maybe a bit bumpy. The end will be an awesome BOB COD. Just check on the stats on some of the pirate sites how many illegal downlaods of IL2 there have been. I remember reviewing such a site several years back, on that one site they had downloaded over 1/2 million copies of IL2 sturmovik 1946. That is an astronomical theft... So yeah! something has to be done, done, and done again to protect intellectual property. Last edited by nearmiss; 04-03-2011 at 08:17 PM. |
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#4
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The low reviews are a total travesty and have accomplished nothing but drive people away from our already weak genre. I'm a huge fan and have alot of respect for what Maddox games has delivered over the last 10 years for our community. I have no respect for those people who have shown absolutely no foresight, with their rating. They will be proven wrong in spades, but much damage has already been done to our community and genre. Luckily a few of the professional reviewers have shown some intelligence and have delayed their reviews until the game is patched.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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#5
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#6
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Well, since the Spectrum days I think I have played almost all the major flight sim titles on the market, with a few exceptions I have played the minor and the ones that should remain forgotten too. Thereby my crystal ball is rather hefty and I see good things in it regarding this title - IF it is not left in the gutter after a number of teenagers cut it down by screaming in all the forums and other channels they find.
Wandering off topic... I use to play Little Big Planet 2 with my kids on the PS3 (great game by the way - as far from serious flight sims as you can get). The hero called Sackboy has an arch enemy in the game that naturally gets dealt with in the final battle called "The Negativitron". He feeds on the negative thoughts people have and in the last cut scene he says "You can never truly defeat me, I am in all of you... You created me, if you destroy me - you destroy yourselves". A straight reference to Joseph Conrad - just like Apocalypse Now... Anyway - I feel that Negativitron should have left Sackboy alone and popped over to this forum instead, living a nice life - fat and happy Last edited by mazex; 04-03-2011 at 10:28 PM. |
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#7
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But don't call it a 'review'. Call it clairvoyance. In Conrad's 'Lord Jim' the titular hero eloped to a life on the sea with romantic notions of adventure and bravery. He imagined himself as a '9.0' but when it came down to it he found himself a '3.5'. He then spent the rest of his life dealing with this ordinary fact. Should an honest review of Jim's character be based on what we'd like him to be, what he could be, or what he is? |
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#8
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Lets review what was supposed to make in the final release according to Oleg's own information over the years. Dynamic Campaign: Didn't make it and might never make it. Dynamic Weather: Didn't make it, a WiP that may or may not make it someday. Hundreds of planes in the air at once: Didn't make it. AI that won't see through clouds: Didin't make it, AI can see through thick clouds as well as they can in clear weather. SU26: Didn't make it, was removed at the last minute and people didn't find out until after purchase. New sound system: Didn't make it, instead we have what is probably the very worst collection of sounds to ever grace a game. Add to this the fact that Force Feedback stick are not supported. Only every sim released in the last 10m years has this feature. No mater though they didn't promise this feature and can't even be arsed to inform us if they ever will. Now lets look at what made it in to the game. Highly detailed tanks and vehicles that we can't even see while flying around. I remember seeing the screenshots in the weekly updates and thinking why do they think modelling every rivets and gear knob on these vehicles and guns is important in a flightsim. Spitgirl (wow this one is a real head scrathcer, they don't have time to add FFB but they do have time to add a girl to your Spitfire cockpit). Pleceholder sounds... oops sorry I remember repeatedly being told the sound we were hearing were only "placeholders". It reminds me of the time Oleg said IL2 sounds were great, you just don't have good speakers. It sounds like I hate CoD but this is not the case, I am actually enjoying it and can see that Cliffs of Dover might be a great sim in 3 years. Right now it is mediocre at best, it should be reviewed and scored based on what we have now, not on what it might be or on what we hoped it would be. Last edited by ICDP; 04-03-2011 at 09:39 PM. |
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#9
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ICDP, I don't agree with you statement. I feel that this game is absolutely stunning. There is nothing that can compare the feeling when you are diving in on a formation of 88's and you get a good bead on the lead, kicking the rudder left and right and watching every bullet that hits make a hole in the exact spot that it hit... Too me, this is all that I could ever ask for in a combat sim. The flashes from the bullet impacts are pretty awesome. All in all, it really feels like we have our WW2 sim that we have always wanted.
As for the lag and stutters, I really haven't had them. I average around 50-70 FPS with a decent size battle going on. I know this will all be smoothed out over the coming months to make even more amazing. I say great job 1C and keep them coming! ~S~ |
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#10
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First off there were never any promises. Second most of those features will become part of the IL-2 series. If the reviewer posted all these faults and added that the developer has a history of fixing bugs, adding features, and supporting his products for years, there would be no problem. All these reviews have accomplished is drive away new people that may have bought the product if they new it would improve. The reviews are petty from people who should now better.
__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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