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#1
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Yes! Yes! Yes!
![]() (reviewing the video again and I wonder if the mission builder can lock in the bomb fusing for all users in the same way he/she can lock in armament?) Last edited by Romanator21; 04-03-2011 at 07:46 AM. |
#2
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However, availability of certain fuse models depends on mission date. Hence, a player will get smaller selection of less reliable fuses early war and better fuses late war. Again, everything according to the historical data for certain fuse models production and availability. Also, fuse selection depends on bomb type. For instance, many large bombs didn't have low-level fuses available IRL, so they won't have them in game either. |
#3
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Hello!
Before anything else I want to congratulate the team of Daidalos, for excellent work in patch 4.10.1 ![]() I would like to know of the possibility of a change in FMB. I wish I could change the speed of cars and tanks, as is already done on ships. Without this modification is impossible to make huge columns of cars moving because they just run over. I look forward to more news. I know it's not easy for you to handle it alone but I hope you understand that I love this game and want a constant evolution. I only have one more request to make. Put news more often, may be little, getting no news is horrible! |
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